Gnoll: Difference between revisions

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[[File:Gnoll.jpg|thumb|right|A Gnoll standing over their human victim]]
[[File:Gnoll.jpg|thumb|right|A Gnoll standing over their human victim]]
'''Gnolls''' are a non-playable [[monstrosity]] [[race]] in [[Baldur's Gate 3]]. They closely resemble [[Hyena]]s and are consumed with a primal bloodlust and hunger. Often gnolls worship the demon lord Yeenoghu.
'''Gnolls''' are a non-playable [[monstrosity]]<ref>Though characterized as humanoid in the racial description and in [[D&D 5e rule changes|the D&D fifth edition rules]], Gnolls in Baldur's Gate 3 are monstrosities.</ref> [[race]] in [[Baldur's Gate 3]]. They closely resemble [[Hyena]]s and are consumed with a primal bloodlust and hunger. Often gnolls worship the demon lord Yeenoghu.


==About gnolls==
==About gnolls==
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* [[Gnoll Flesh Gnawer]]
* [[Gnoll Flesh Gnawer]]


== See also ==
== Footnotes ==
* [[:Category:Gnolls|List of all Gnolls]]
{{Reflist}}


== External links ==
== External links ==

Revision as of 23:50, 21 January 2024

A Gnoll standing over their human victim

Gnolls are a non-playable monstrosity[1] race in Baldur's Gate 3. They closely resemble Hyenas and are consumed with a primal bloodlust and hunger. Often gnolls worship the demon lord Yeenoghu.

About gnolls

Feral, hyena-like humanoids that slaughter indiscriminately in an attempt to quell the insatiable hunger of their demonic creator, Yeenoghu.

Gnolls are a race of carnivorous humanoids, tall and lean with a craving for the hunt. They have a strong affinity for family and blood ties, though this comradery is not always extended to separate packs. Gnolls also have a fondness for hyenas, seeing them as brethren and keeping them as pets or hunting companions. Gnolls can be born from bloated hyenas that are fat off the spoils of a massacre.

Flinds

Flinds are a stronger and more vicious cousin to the gnoll who have become part fiend. They are often found commanding war bands of gnolls, or otherwise as solitary hunters. A gnoll who vanquishes a flind is said to transform into a flind themselves; however, Baldur's Gate 3 has no such mechanic.

Racial features

  • Darkvision Darkvision
  • Size: Medium
  • Base Racial Speed: 9m / 30ft

Gnoll characters

Creatures

Footnotes

  1. Though characterized as humanoid in the racial description and in the D&D fifth edition rules, Gnolls in Baldur's Gate 3 are monstrosities.

External links