Ad placeholder
Zombie: Difference between revisions
HarveyPekar (talk | contribs) mNo edit summary |
(infobox) |
||
Line 1: | Line 1: | ||
{{PageSeo | {{PageSeo | ||
|description = Zombies are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies | |description = Zombies are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies | ||
|image = Zombie.jpg | |image = Zombie.jpg | ||
}} | }} | ||
{{Infobox statistics | |||
| name = Zombie | |||
| image = Zombie Model.png | |||
| imagesize = 0.6 | |||
| race = Zombie | |||
| size = Medium | |||
| type = Undead | |||
| armour_class = 8 | |||
| hit_points = 22 | |||
| movement_speed_meters = 10 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 45 | |||
| weight_lb = 100 | |||
| level = 3 | |||
| str = 16 | |||
| dex = 6 | |||
| con = 16 | |||
| int = 3 | |||
| wis = 6 | |||
| cha = 5 | |||
| wis_save_proficiency = y | |||
| immune1 = Poison | |||
| feature1_name = Opportunity Attack | |||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Undead Fortitude | |||
| feature2_description = If the killing blow wasn't a critical hit or radiant damage, come back to life with 1 hit point. | |||
}} | |||
'''Zombies''' are a type of [[Undead]] creature and non-playable race found in ''Baldur's Gate 3''. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies. | |||
== About == | |||
== About | |||
Zombies and [[Skeleton|Skeletons]] can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]]. | Zombies and [[Skeleton|Skeletons]] can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]]. | ||
== Newborn | === Newborn zombies === | ||
When a creature dies with the {{Cond|Crawling Gnaw}} condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes {{DamageText|1|Necrotic}} damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie. | When a creature dies with the {{Cond|Crawling Gnaw}} condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes {{DamageText|1|Necrotic}} damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie. | ||
==Attacks and | ==Attacks and abilities== | ||
{{Feature box | {{Feature box | ||
Line 50: | Line 49: | ||
* {{FRWiki|Zombie|long}} | * {{FRWiki|Zombie|long}} | ||
{{NavCreatures}} | {{NavCreatures}} | ||
[[Category:Non-playable races]] |
Revision as of 11:09, 12 February 2024
Zombie | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Medium Undead | |||||||||||||
Level 3 Zombie | |||||||||||||
Stats | |||||||||||||
Armour Class | 8 | ||||||||||||
Hit points | 22 | ||||||||||||
Movement speed | 10 m (30 ft) | ||||||||||||
Weight | 45 kg (100 lb) | ||||||||||||
Initiative | -2 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +2 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| If the killing blow wasn't a critical hit or radiant damage, come back to life with 1 hit point. |
Zombies are a type of Undead creature and non-playable race found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.
About
Zombies and Skeletons can be created through the spell , a level three spell available to level 5 Clerics, Wizards, and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.
Newborn zombies
When a creature dies with the condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes 1Necrotic damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie.
Attacks and abilities
[[*Hit a target with your bare fists for 2d6+3Bludgeoning and infect it with the . If the infected enemy dies with Crawling Gnaw active, it turns into a Newborn Zombie, allied to you but not controlled by you. ]]
External links
- Zombie on the Forgotten Realms Wiki