The Darkening Hunt: Difference between revisions

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| feature2_description = Automatically attack an enemy moving out of your reach.
| feature2_description = Automatically attack an enemy moving out of your reach.
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'''The Darkening Hunt''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the fight on [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[ranger]] is present in the party.
'''The Darkening Hunt''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[ranger]] is present in the party.


== Attacks and abilities ==  
== Attacks and abilities ==  

Revision as of 06:52, 3 March 2024

The Darkening Hunt is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a ranger is present in the party.

Attacks and abilities

Ranged Attack.webp
Normal weapon damage

Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike Ranged.webp
Normal weapon damage

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft



Loot