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Meenlock: Difference between revisions

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(Added missing con bonus to infobox)
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===Notable loot===
===Notable loot===
* {{MdRarityItem|Covert Cowl}}
* {{MdRarityItem|Swarming Toadstool}}
* {{MdRarityItem|Swarming Toadstool}}
* {{MdRarityItem|Dragon Egg Mushroom}}
* {{MdRarityItem|Dragon Egg Mushroom}}
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* {{MdRarityItem|Bonecap}}
* {{MdRarityItem|Bonecap}}
* {{MdRarityItem|Ochre Jelly Slime}}
* {{MdRarityItem|Ochre Jelly Slime}}
* {{MdRarityItem|Covert Cowl}}
* 50 exp
* 50 exp



Revision as of 02:55, 14 July 2024

Meenlocks are a type of fey creature and non-playable race, found in Act Two. They are crustacean-like critters, with large, paralysing claws, and a presence which instils fear in their enemies.

These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful.
in-game racial description


Combat

Attacks and abilities

Generic Physical.webp
Claws Claws ()

Lash out with venomous claw to Paralyse Paralyse your target.

 Melee: 1.5 m / 5  ft
Shadow Step.webp
Shadow Teleport (Meenlock) Shadow Teleport (Meenlock) ()
Teleport to a shadowy location.
 Range: 16 m / 54 ft
See Invisibility.webp
Sense Hidden Presence Sense Hidden Presence ()
Search for Invisible creatures, possibly revealing them to others.
 Range: Self
AoE: 3 m / 10 ft (Radius)

Tactics

Tactician

On tactician difficulty, meenlocks will have an increased 18 Constitution and Dexterity, as well as higher health, AC, and initiative.

Notable loot

External links