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Veteran Gish: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Veteran Gish
| name = Veteran Gish
| size = Medium
| image = For'reth mountain pass model.png
| type = Humanoid
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Githyanki]]
| level = 9
| level = 9
| race = [[Githyanki]]
| image = For'reth mountain pass model.png
| ac = 16
| ac = 16
| e hp = 59
| e hp = 59
Line 27: Line 27:
| t passives = Githyanki War Magic, Opportunity Attack, Psionic Empowerment, War Caster: Concentration, War Caster: Opportunity Spell
| t passives = Githyanki War Magic, Opportunity Attack, Psionic Empowerment, War Caster: Concentration, War Caster: Opportunity Spell
}}
}}
'''Veteran Gish''' are a stronger archetype of [[githyanki]] [[Gish]] NPCs encountered throughout [[Baldur's Gate 3]]. Battlemages that blend arcane spellcasting with melee combat, ''gish'' soldiers are very strong versatile combatants.
'''Veteran Gish''' are a stronger archetype of [[githyanki]] [[Gish]] NPCs encountered throughout ''[[Baldur's Gate 3]]''. Battlemages that blend arcane spellcasting with melee combat, ''gish'' soldiers are very strong versatile combatants.


They are usually encountered either in the [[Knights of the Shield Hideout]] in [[Baldur's Gate]] or in the [[Upper City]] during the finale.
They are usually encountered either in the [[Knights of the Shield Hideout]] in [[Baldur's Gate]] or in the [[Upper City]] during [[Act Three]].


==Combat==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Astral Step}}
{{Feature box|Blindness}}
{{Feature box|Burning Hands}}
{{Feature box|Burning Hands}}
 
{{Feature box|Counterspell}}
{{Feature box|Hold Person}}
{{Feature box|Hold Person}}
 
{{Feature box|Misty Step}}
{{Feature box|Ray of Frost}}
{{Feature box|Ray of Frost}}
{{Feature box|Counterspell}}
{{Feature box|Blindness}}
{{Feature box|Shocking Grasp}}
{{Feature box|Shocking Grasp}}
{{Feature box|Misty Step}}
{{Feature box|Astral Step}}


== Named veteran gish ==
== Named veteran gish ==
=== Elfsong Tavern ===
=== Elfsong Tavern ===
* {{CharLink|Ghush'ins|Veteran Gish Ghush'ins}}
* {{MdCharLink|Ghush'ins}}
* {{CharLink|Zhendila|Veteran Gish Zhendila}}
* {{MdCharLink|Zhendila}}


{{Archetypes}}
{{Archetypes}}

Revision as of 08:29, 21 December 2024

Veteran Gish are a stronger archetype of githyanki Gish NPCs encountered throughout Baldur's Gate 3. Battlemages that blend arcane spellcasting with melee combat, gish soldiers are very strong versatile combatants.

They are usually encountered either in the Knights of the Shield Hideout in Baldur's Gate or in the Upper City during Act Three.

Combat

Attacks and abilities

Misty Step.webp
Astral Step Astral Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Blindness.webp
Blindness Blindness ()
Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.
CON Save
 Range: 18 m / 60 ft
Burning Hands.webp
Burning Hands Burning Hands ()
D6 Fire.png 3d6 (3~18) Damage TypesFire

Each flammable target is hit with 3d6Damage TypesFire damage.

DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Counterspell.webp
Counterspell Counterspell ()

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See Notes] to prevent it. The check's difficulty is equal to 10 plus the level of the spell you are trying to counter.

Hold Person.webp
Hold Person Hold Person ()
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.
WIS Save
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Ray of Frost.webp
Ray of Frost Ray of Frost ()
D8 Cold.png 1d8 (1~8) Damage TypesCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Shocking Grasp.webp
Shocking Grasp Shocking Grasp ()
D8 Lightning.png 1d8 (1~8) Damage TypesLightning

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

 Melee: 1.5 m / 5  ft

Named veteran gish

Elfsong Tavern