Winged Horror: Difference between revisions

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==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|Claws (Ghoul)}}
|* Deal {{DamageInfo|3d6 + 3|Slashing}} damage. Target must succeed a {{SavingThrow|CON|13}} or become {{cond|Paralysed}} for {{Duration|2}}.


{{Action}}
{{Feature box|Fly (Class Action)}}
}}


{{Feature box|name=Fly|link=Fly (Class Action)|image name=Fly.webp
{{Feature box|Calling for Help}}
|* Fly using movement at a {{Range|m=16|ft=60}}.
{{Action|Movement|m=3|ft=10}}
}}
 
{{Feature box|name=Calling for Help|image name=Generic Threat.webp
|* The winged horror calls for backup, drawing allied creatures into the battle.
}}


==External links==
==External links==

Latest revision as of 09:36, 28 April 2024

For the Animate Dead summon see Flying Ghoul.

Winged Horror is an undead creature and unique type of Ghoul which can fly. They can be encountered at the Last Light Inn, Mind Flayer Colony and in The High Hall.

Interactions[edit | edit source]

Though most are naturally hostile, a group of three neutral winged horrors can be encountered along the upper ramparts of Moonrise Towers, at X: -173 Y: -205. These particular flying ghouls lament their hunger, remarking that dead bodies have been poured into the tunnels below the tower rather than being fed to them, as they were promised.

The player can pacify them with a Persuasion or Intimidation ability check (DC: 16), use Illithid Persuasion to convince the ghouls to eat one another, or attack them outright.

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()
D4 Slashing.png 2d4 (2~8) Damage TypesSlashing damage

Lash out with deadly claws and possibly Paralysed Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft
Fly.webp
Fly Fly ()

Fly to a target position
 Range: 18 m / 60 ft
Generic Threat.webp

The creature calls out in alarm to alert its allies.

External links[edit | edit source]

Ghoul on the Forgotten Realms Wiki