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Drilldown: spells
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- weapon types (33)
- weapons (417)
spells > aoe size:
None
& can upcast:
None
& spell range
:
/60
or
ranged
or
None
& damage
:
1d10
or
1d4
or
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None (236) ·
Bard (8) ·
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Druid (4) ·
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Ranger (3) ·
Sorcerer (10) ·
Warlock (5) ·
Wizard (11)
None (129) ·
1 (29) ·
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5 (7) ·
Long Rest (9) ·
Permanent (13) ·
Until Long Rest (26)
Showing below up to 250 results in range #1 to #250.
A
- A Coven of Hags
- A Mother's Desperation
- Absorb Elements
- Animate Dead (Balthazar)
- Arabella's Shadow Entangle
- Arcane Ammunition
- Arcane Gate
- Astral Knowledge
- Auntie's Trickery
- Awaken
B
C
- Caitiff's Restoration
- Call for Help
- Calling for Help
- Command: Approach (Undead)
- Command: Drop (Undead)
- Command: Flee (Undead)
- Command: Grovel (Undead)
- Command: Halt (Undead)
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Woodland Being
- Controlled Chaos
- Corrosive Age
D
- Dampen Elements
- Damsel in Distress
- Darkness
- Darkness Cloak
- Dash
- Dash (Bonus Action)
- Daylight
- Defensive Duellist
- Defensive Protocol: Bulwark
- Deflect Missiles
- Destructive Wrath
- Dismiss Blink
- Dismiss Construct Mode
- Dismiss Pact Weapon
- Dismiss Shapechanger
- Displacer Beast Shape
- Divine Intervention: Arm Thy Servant
- Divine Retaliation
E
- Echoes in the Dark
- Elemental Age
- Elemental Weapon
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Enough, Wretches!
- Ensnaring Shock
- Exhort the Risen
- Extraplanar Summons
F
- Fiendish Ascension
- Fiendish Charm
- Fiendish Resilience
- Fiendish Resilience: Acid
- Fiendish Resilience: Bludgeoning
- Fiendish Resilience: Cold
- Fiendish Resilience: Fire
- Fiendish Resilience: Force
- Fiendish Resilience: Lightning
- Fiendish Resilience: Necrotic
- Fiendish Resilience: Piercing
- Fiendish Resilience: Poison
- Fiendish Resilience: Psychic
- Fiendish Resilience: Radiant
- Fiendish Resilience: Slashing
- Fiendish Resilience: Thunder
- Fluffy Memory
- Forced Manoeuvre
G
H
I
- Illuminating Shot
- Illusory Self
- Improved Warding Flare
- Incubus Charm
- Inspect Moonlantern
- Instinctive Charm
- Invisibility (Imp)
- Invisibility (Quasit)
- Invoke the Black Hand
K
L
- Leave Ethereal Plane
- Legendary Protection
- Lucky: Reroll Attacker's Die
- Lucky: Reroll with Advantage
- Lunar Blessing
M
- Mage Hand
- Mind Mastery
- Mind Tax
- Mind-Claw of Tu'narath (Class Action)
- Mist Stance
- Misty Escape
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Mortal Uncoiling
- Murderous Retort
N
P
- Pact of the Blade: Battleaxe
- Pact of the Blade: Glaive
- Pact of the Blade: Greatsword
- Pact of the Blade: Rapier
- Pact of the Blade: Trident
- Pact of the Blade: Warhammer
- Paralysing Critical
- Perform (Drum)
- Perform (Flute)
- Perform (Lute)
- Perform (Lyre)
- Perform (Violin)
- Perform (Whistle)
- Permit Passage
- Phalar Aluve: Melody
- Phalar Aluve: Shriek
- Phalar Aluve: Sing
- Phantasmal Force
- Pin Down
- Planar Ally
- Planar Ally: Cambion
- Planar Ally: Deva
- Planar Ally: Djinni
- Planar Binding
- Plant Growth
- Polma's Wrath
- Polymorph: Dire Raven
- Portent Die
- Possession
- Potent Misty Escape
- Power Word Kill
- Prowl
- Psionic Pull
- Psionic Suggestion: Drop
- Psionic Suggestion: Flee
- Psionic Suggestion: Grovel
- Psionic Suggestion: Halt
- Psionic Suggestion: Hush
R
S
- Sanctuary
- Sanctuary of Loss
- Sapping Images
- Scarlet Feast
- Second Chance
- Second Marriage (class action)
- Seeming
- Shadow Arts: Hide
- Shadow Step
- Shadow Teleportation
- Shapechanger
- Shield of Faith
- Shifting Winds
- Shrouded in Shadow
- Signalling Cry
- Silvered Bulwark
- Slow
- Song of Rest
- Soul Catching Boon
- Soul Catching Prowess
- Stinking Cloud
- Sudden Rush
- Supernatural Attraction
T
- Terminate Bulwark Protocol
- Terrifying Howl
- Third Eye: Darkvision
- Third Eye: See Invisibility
- Tides of Chaos
- Transmuter's Stone
- Transmuter's Stone: Acid Resistance
- Transmuter's Stone: Cold Resistance
- Transmuter's Stone: Constitution
- Transmuter's Stone: Darkvision
- Transmuter's Stone: Fire Resistance
- Transmuter's Stone: Lightning Resistance
- Transmuter's Stone: Speed
- Transmuter's Stone: Thunder Resistance
- True Strike
- Tyr's Protection
- Tyrannical Branding
U
V
W
- Wail of Loss
- War God's Blessing
- Watchful Hunt
- Weird Magic Surge
- Wholeness of Body
- Whossa Large Fellow?
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Cambion
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Entangle
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Fog
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Spike Growth
- Wild Magic: Summon Mephit
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Teleport (Barbarian)
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Wild Shape: Air Myrmidon
- Wild Shape: Boar