Drilldown: spells
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- weapons (417)
spells > is npc
:
Yes
or
None
& spell range
:
30/100
or
None
& extra damage type:
None
& recharge
:
Per battle
or
Short Rest
or
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weapon (9)
None (191) ·
Acid (2) ·
Bludgeoning (3) ·
Cold (2) ·
Fire (11) ·
Force (1) ·
Healing (1) ·
Lightning (2) ·
Necrotic (5) ·
Piercing (1) ·
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4 (2) ·
5 (9) ·
Long Rest (4) ·
Permanent (13) ·
Until Long Rest (12)
Showing below up to 235 results in range #1 to #235.
A
- A Coven of Hags
- A Mother's Desperation
- Absorb Elements
- Activate Witch Bolt
- Alchemist's Fire (Action)
- Animate Dead (Balthazar)
- Arcane Ammunition
- Astral Knowledge
- Auntie's Trickery
- Awaken
B
- Bardic Attack
- Bardic Defence
- Bhaal's Edict
- Boar Charge
- Bolstering Overflow
- Brace (Melee)
- Brace (Ranged)
- Break Illusion
- Burning Age
- Burning Overflow
C
- Call for Help
- Calling for Help
- Caustic Overflow
- Chilling Overflow
- Cleave
- Controlled Chaos
- Corrosive Age
D
- Damsel in Distress
- Darkness Cloak
- Dash
- Dash (Bonus Action)
- Dazzling Ray
- Death Burst (Cold)
- Death Burst (Fire)
- Death Burst (Mud)
- Death Shriek
- Defensive Protocol: Bulwark
- Deflect Missiles
- Destructive Wrath
- Detonate
- Digestive Sap
- Disarming Attack (Melee)
- Disarming Attack (Ranged)
- Disconcerting Visage
- Disconcerting Visage (Tactician)
- Dismiss Blink
- Dismiss Construct Mode
- Dismiss Pact Weapon
- Distracting Strike (Melee)
- Divine Intervention: Arm Thy Servant
- Divine Retaliation
E
F
- Feinting Attack
- Fiendish Ascension
- Fiendish Resilience
- Fiendish Resilience: Acid
- Fiendish Resilience: Bludgeoning
- Fiendish Resilience: Cold
- Fiendish Resilience: Fire
- Fiendish Resilience: Force
- Fiendish Resilience: Lightning
- Fiendish Resilience: Necrotic
- Fiendish Resilience: Piercing
- Fiendish Resilience: Poison
- Fiendish Resilience: Psychic
- Fiendish Resilience: Radiant
- Fiendish Resilience: Slashing
- Fiendish Resilience: Thunder
- Finger of Death
- Fire Breath (Dragons)
- Fire Breath (Magma Mephit)
- Firewine Explosion
- Fist of Four Thunders
G
H
I
- Illusory Self
- Improved Warding Flare
- Incinerate
- Incineration Caster: Overheat
- Inciting Howl
- Inspect Moonlantern
- Inspiring Leader
- Instinctive Charm
- Invigorating Flame
- Invisibility (Imp)
- Invisibility (Quasit)
- Invoke the Black Hand
J
K
L
- Ladle Sweet Anguish
- Leave Ethereal Plane
- Left Coin Whip
- Legendary Protection
- Lucky: Reroll Attacker's Die
- Lucky: Reroll with Advantage
- Lunar Blessing
- Luring Song
M
- Menacing Howl
- Meow
- Mind-Claw of Tu'narath (Class Action)
- Mist Stance
- Misty Escape
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Moan
- Morphic Brine Explosion
- Mortal Uncoiling
N
O
P
- Pact of the Blade: Battleaxe
- Pact of the Blade: Glaive
- Pact of the Blade: Greatsword
- Pact of the Blade: Rapier
- Pact of the Blade: Trident
- Pact of the Blade: Warhammer
- Pearlspore Outbreak
- Perform (Drum)
- Perform (Flute)
- Perform (Lute)
- Perform (Lyre)
- Perform (Violin)
- Perform (Whistle)
- Perturbing Visage
- Phalar Aluve: Melody
- Phalar Aluve: Shriek
- Phalar Aluve: Sing
- Piercing Growl
- Polymorph: Dire Raven
- Potent Misty Escape
- Prowl
- Punish Divinity
R
- Radiant Shockwave
- Read Thoughts
- Reckless Warcry
- Regain Hit Points
- Ride the Wind
- Right Coin Whip
- Rush of the Gale Spirits
S
T
- Tenacity
- Terminate Bulwark Protocol
- Terrifying Howl
- Terrifying Visage
- Terrifying Visage (Tactician)
- Tides of Chaos
- Tiger's Bloodlust
- Tightening Orbit
- Trumpet of Blasting
- Trumpet of Sparkles
- Tyrannical Branding
U
V
W
- War God's Blessing
- Warding Flare
- Wasting Overflow
- Whirlwind Attack
- Whirlwind Attack (Weapon Action)
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Cambion
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Entangle
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Fog
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Spike Growth
- Wild Magic: Summon Mephit
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Wild Shape
- Wild Shape: Air Myrmidon
- Wild Shape: Badger
- Wild Shape: Bear
- Wild Shape: Boar
- Wild Shape: Cat
- Wild Shape: Cave Bear
- Wild Shape: Deep Rothé
- Wild Shape: Dilophosaurus
- Wild Shape: Dire Raven
- Wild Shape: Earth Myrmidon
- Wild Shape: Fire Myrmidon
- Wild Shape: Owlbear
- Wild Shape: Panther
- Wild Shape: Sabre-Toothed Tiger
- Wild Shape: Spider
- Wild Shape: Water Myrmidon
- Wild Shape: Wolf