Spoiler warning : The following content contains unhidden spoilers for Act 3.
Breaker of War
STR
DEX
CON
INT
WIS
CHA
22 (+6)
14 (+2)
17 (+3)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+10
+2
+7
0
-1
-1
You can make an additional free attack after making an unarmed or weapon attack.
You can make two additional attacks after attacking with your main-hand weapon.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
22 (+6)
14 (+2)
17 (+3)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+10
+2
+7
0
-1
-1
You can make an additional free attack after making an unarmed or weapon attack.
You can make two additional attacks after attacking with your main-hand weapon.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
22 (+6)
14 (+2)
17 (+3)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+10
+2
+7
0
-1
-1
You can make an additional free attack after making an unarmed or weapon attack.
You can make two additional attacks after attacking with your main-hand weapon.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
22 (+6)
14 (+2)
17 (+3)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+10
+2
+7
0
-1
-1
You can make an additional free attack after making an unarmed or weapon attack.
You can make two additional attacks after attacking with your main-hand weapon.
Automatically attack an enemy moving out of your reach.
Breaker of War is a hostile
Countermeasure Aberration in
Baldur's Gate 3 which may appear during the final battle
Atop the Netherbrain if the player sides with
the Emperor . It will appear if a
Fighter is present in the party.
Goading Attack will cause the player to lose control of any character that is successfully goaded . They will be taken over by the AI and forced to attack the Breaker of War .