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One: Difference between revisions

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{{Character info|name=One|image=[[File:One Goblin.PNG|350px]]|level=1|STR=6|DEX=14|CON=10|INT=10|WIS=6|CHA=8|race=Goblin|type=humanoid|HP=6; 7{{Tactician}}|AC=15|speed=7.5 m / 25 ft|size=Small|weight=10 kg / 20 kg|proficiency=1|initiative=2|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|location=[[Worg Pens]]}}
{{Infobox character
| name = One
| race = [[Goblin]]
| image = One Goblin.PNG


| level = 1
| modules =
{{Infobox statistics
| child = yes
| size = Small
| type = Humanoid
| armour_class = 15
| hit_points = 6
| hit_points_tactician = 7
| movement_speed_meters = 7.5
| movement_speed_feet = 25
| weight_kg = 10
| weight_lb = 20
| hiddenlevel = 1
| str = 6
| dex = 14
| con = 10
| int = 10
| wis = 6
| cha = 8
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
| feature3_mode = Tactician
}} }}
'''One''' is a [[goblin]] child [[NPC]] from [[Act One]]. They can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.
'''One''' is a [[goblin]] child [[NPC]] from [[Act One]]. They can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.



Revision as of 03:33, 13 February 2024

One is a goblin child NPC from Act One. They can be found in the Worg Pens within the Goblin Camp, eagerly pelting a Cave Bear with rocks.

Attacks and abilities

Disengage.webp
Nimble Escape
Retreat safely: moving won't provoke Opportunity Attacks. Bonus action Duration: 1 turn Gains Disengage Disengage.

Notes

  • In combat, if One or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the Shattered Sanctum. However, this will not turn the entire Goblin Camp hostile.
  • If the party has an animal with them, such as a Ranger's Companion Ranger's Companion, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.