Grim Visage: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|name=Grim Visage
| name = Grim Visage
|STR=6
| image = Grim Visage.png
|level=7
| imagesize = 0.7
|HP=34
| race = Grim Visage
|AC=12
| size = Tiny
|size=Tiny
| type = Undead
|weight=6kg
| armour_class = 12
|initiative=0
| hit_points = 34
|DEX=10
| hit_points_tactician = 44
|CON=8
| movement_speed_meters = 9
|INT=14
| movement_speed_feet = 30
|WIS=14
| weight_kg = 6
|CHA=8
| weight_lb = 12
|int save=Proficient
| level = 7
|passive={{PAS|Accursed Coins}}{{PAS|Darkvision}}{{PAS|Opportunity Attack}}
| initiative = 0
|necrotic=Double
| str = 6
|psychic=Vulnerable
| dex = 10
|poison=Immune
| con = 8
|location=[[Reithwin Tollhouse]]
| int = 14
|allies=[[Gerringothe Thorm]]
| wis = 14
|race=Grim Visage
| cha = 8
|type=Undead
| int_save_proficiency = Proficient
|speed=9m / 30ft
| resistant1 = Necrotic
|proficiency=3}}
| immune1 = Poison
| vulnerable1 = Psychic


'''Grim visages''' are an [[undead]] [[non-playable race]] found in [[Act Two]]. They haunt the [[Reithwin Tollhouse]] alongside its tollmaster [[Gerringothe Thorm]], muttering madness the whole time.  
| feature1_name = Accursed Coins
| feature1_description = This cursed visage controls part of the coins protecting the Toll Collector.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Turn Resistance
| feature4_description = Affected entity has Advantage on Saving Throws against any effect that {{cond|turned|turns}} undead.
}}
'''Grim visages''' are an [[undead]] [[non-playable race]] found in [[Act Two]]. They haunt the [[Reithwin Tollhouse]] alongside its tollmaster [[Gerringothe Thorm]], muttering madness the whole time. Each grim visage resembles a floating skull filled with billowing green smoke.


== Overview ==
== About ==
{{Q|These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.|author=in-game racial description}}
{{Quote|These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.}}


== Appearance ==
Each visage guards a portion of the [[Accursed Coins|accursed coins]] that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her [[Coin Armour]]. Outside of combat, each visage is protected by {{Cond|Shadow Visage}}, preventing the party from preemptively weakening Gerringothe.
Each grim visage resembles a floating skull filled with billowing green smoke. There are six visages in total:


== Grim Visage variants ==
There are six visages in total:
* [[Visage of Cowardice]]
* [[Visage of Greed]]
* [[Visage of Greed]]
* [[Visage of Guilt]]
* [[Visage of Guilt]]
* [[Visage of Heartlessness]]
* [[Visage of Obedience]]
* [[Visage of Obedience]]
* [[Visage of Regret]]
* [[Visage of Regret]]
* [[Visage of Heartlessness]]
* [[Visage of Cowardice]]
Each visage guards a portion of the [[Accursed Coins|accursed coins]] that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her [[Coin Armour]]. Outside of combat, each visage is protected by {{Cond|Shadow Visage}}, preventing the party from preemptively weakening Gerringothe.
== Attacks ==
=== Headbutt ===
Smash a foe with your head.
{{Action}}


{{Attack Roll}}
== Attacks and Abilities ==
{{DamageInfo|count=2|die=4|plus=-2|type=Piercing}}
{{Feature box|Headbutt}}


=== Death Shriek ===
{{Feature box|Death Shriek}}
Utter a hideous dirge that wounds nearby foes.


{{Action}}
Each specific Grim Visage also has an additional unique ability:
{{DamageInfo|count=2|die=4|plus=1|type=Necrotic}}
{{Range|m=4|ft=13}} Radius


* All Visages can use this ability.


=== Choking Wail ===
=== Choking Wail ===
Line 120: Line 118:


* Used by the Visage of Avarice.
* Used by the Visage of Avarice.
== Gallery ==
<gallery>
Grim Visage Model.png|Grim Visage's model.
</gallery>
{{Creatures}}

Revision as of 09:46, 28 April 2024

Grim visages are an undead non-playable race found in Act Two. They haunt the Reithwin Tollhouse alongside its tollmaster Gerringothe Thorm, muttering madness the whole time. Each grim visage resembles a floating skull filled with billowing green smoke.

About

These skulls spawned from Gerringothe Thorm's twisted psyche. Manifestations of her worst flaws, they keep the coins of her protective armour intact.

Each visage guards a portion of the accursed coins that provide Gerringothe with her power. Each visage destroyed will, in turn, remove 100 of her maximum hit points and a piece of her Coin Armour. Outside of combat, each visage is protected by Shadow Visage Shadow Visage, preventing the party from preemptively weakening Gerringothe.

Grim Visage variants

There are six visages in total:

Attacks and Abilities

Generic Physical.webp
Headbutt Headbutt ()
D4 Piercing.png 2d4 + -2 (0~6) Damage TypesPiercing damage

Smash a foe with your head.
 Melee: 1.5 m / 5  ft
Generic Necrotic.webp
D4 Necrotic.png 2d4 + 1 (3~9) Damage TypesNecrotic damage

Utter a hideous dirge that wounds nearby foes.
AoE: 4 m / 13 ft (Radius)

Each specific Grim Visage also has an additional unique ability:


Choking Wail

Unleash a wait that wounds and Paralyses nearby foes

Action

DC 12  Constitution saving throw to halve damage and resist being Paralysed for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Regret.

Brutal Servitude

Unleash a roar that wounds and Slows nearby foes Action DC 14  Constitution saving throw to halve damage and resist being Slowed for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Obedience.

Moral Confinement

Unleash a roar that wounds and Silences nearby foes Action DC 14  Wisdom saving throw to halve damage and resist being Silenced for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Heartlessness.

Venomous Guilt

Unleash a roar that wounds and Poisons nearby foes Action DC 12  Constitution saving throw to resist being Poisoned for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Guilt.

Blind Terror

Frighten and Blind a foe.

Action

DC 10  Wisdom saving throw to resist being Frighten and Blind for Duration: 2 turns

D8 Psychic.png 2d8 + 2 (4~18) Damage TypesPsychic damage

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Cowardice.

Burning Avarice

Wounds targets for Fire damage, dealing additional damage for each stack of 1000 gold pieces they carry.

Action
D8 Fire.png 2d8 + 2 (4~18) Damage TypesFire damage
Deal an additional
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

for every 1000 Gold a character is carrying.

 Range: 4 m / 13 ft Radius

  • Used by the Visage of Avarice.

Gallery