Flesh: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
mNo edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 3: Line 3:
| image = Flesh Model.png
| image = Flesh Model.png
}}
}}
{{CharacterInfo
{{Infobox character
|title =
| name = Flesh
|name = Flesh
| image = Flesh Model.png
|image=[[File:Flesh Model.png|350px]]
| family = [[Balthazar]] (brother)
|STR=20
| race = Flesh Golem
|DEX=9
| level = 7
|CON=18
|INT=6
|WIS=10
|CHA=5
|level=7
|race=Flesh Golem
|type=Construct
|HP=182; 236{{Tactician}}
|AC=11
|speed=9m / 30ft
|size=Medium
|weight=400 lbs
|proficiency=3
|initiative=-1
|class =
|subclass =
|background=
|passive = {{PAS|Aversion of Fire}}{{PAS|Berserk}}{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Immutable Form}}{{PAS|Magic Resistance}}{{PAS|Opportunity Attack}}
|location = [[Gauntlet of Shar]]
|family =
|allies = [[Balthazar]], [[Ghoul Medic]]
|enemies =  
|piercing = Resistant
|slashing = Resistant
|bludgeoning = Resistant
|poison = Immune
|lightning = Immune
}}{{Stub}}
Flesh is a Construct creature in Baldur's Gate 3. It is found in the [[Gauntlet of Shar]]. If you ask [[Balthazar]] for supplies he will give the player a [[Summon Golem Bell|bell]] to summon Flesh to aid in battles.


==Attacks and Abilities==
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Construct
| armour_class = 11
| hit_points = 182
| hit_points_tactician = 236
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg =
| weight_lb = 400
| hiddenlevel = 7
| str = 20
| dex = 9
| con = 18
| int = 6
| wis = 10
| cha = 5
 
| nonmagic resistant1 = Piercing
| nonmagic resistant2 = Slashing
| nonmagic resistant3 = Bludgeoning
| immune1 = Poison
| immune2 = Lightning
| feature1_name = Aversion of Fire
| feature1_description = After taking Fire damage, disadvantage on Attack Rolls and Ability Checks until the end of your next turn.
| feature2_name = Berserk
| feature2_description = This entity will go [[Berserk (Condition)|Berserk]] if its health diminishes.
| feature3_name = Darkvision
| feature3_description = Can see in the dark up to 12m.
| feature4_name = Immutable Form
| feature4_description = Immune to having your form changed. +5 to saving throws against being Banished.
| feature5_name = Magic Resistance
| feature5_description = Advantage on saving throws against spells and other magical effects.
| feature6_name = Opportunity Attack
| feature6_description = Automatically attack an enemy moving out of your reach.
}}
}}
Flesh is a Flesh Golem [[Construct]] creature in ''Baldur's Gate 3''. It is found in the [[Gauntlet of Shar]], working as a servant for [[Balthazar]].
 
==Overview==
{{Q|The powerful enchantments that have stitched together this assortment of body parts have imbued it with both a strong defence and formidable strength- in-game racial description}}
After defeating various [[Dark Justiciar]]s and [[Umbral Tremor]]s outside Balthazar's room in the Gauntlet of Shar, the player can enter and talk to Balthazar. During the course of conversation, Balthazar can be asked about Flesh, and will reveal that it is partly made up of pieces of his unborn twin brother.
 
The player can gain the ability to summon Flesh as a temporary ally if they ask Balthazar for supplies and succeed a {{Ability Check|Persuasion|14}}. He will then give the player the {{RarityItem|Summon Golem Bell}} which allows them to summon Flesh as an ally in battle anywhere inside the Gauntlet of Shar.
 
==Attacks and abilities==
Flesh will only attack using Slam, then after reaching a certain health threshold it will go {{cond|Berserk}} and begin using its Multiattack instead.
Flesh will only attack using Slam, then after reaching a certain health threshold it will go {{cond|Berserk}} and begin using its Multiattack instead.


{{Feature box|name=Slam|link=Slam (Flesh)|image name=Unarmed Strike.webp
{{Feature box|Slam (Flesh)}}
|{{DamageInfo|4d8+5|Bludgeoning}}
* Hit a target with your bare fists.
}}


{{Feature box|name=Multiattack|link=Multiattack (Flesh)|image name=Multiattack Earth Elemental.webp
{{Feature box|Multiattack (Flesh)}}
|{{DamageInfo|4d8+5|Bludgeoning}}
:+ {{DamageInfo|4d8+5|Bludgeoning}}
* Aim multiple attacks at a target. If you have gone {{Cond|Berserk}}, the target is also knocked {{Cond|Prone}}
}}


{{Feature box|name=Corpulent Rage|image name=Frenzy.webp
{{Feature box|Corpulent Rage}}
|{{DamageInfo|2d4|Thunder}}
* As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go {{Cond|Berserk}}.
* Triggers when Flesh goes below 30% HP.}}


== Related Items ==
== Related items ==
{{RarityItem|Summon Golem Bell}}
{{RarityItem|Summon Golem Bell}}


[[Category: Constructs]]
[[Category: Constructs]]
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 09:47, 28 April 2024

Flesh is a Flesh Golem Construct creature in Baldur's Gate 3. It is found in the Gauntlet of Shar, working as a servant for Balthazar.

Overview[edit | edit source]

The powerful enchantments that have stitched together this assortment of body parts have imbued it with both a strong defence and formidable strength- in-game racial description

After defeating various Dark Justiciars and Umbral Tremors outside Balthazar's room in the Gauntlet of Shar, the player can enter and talk to Balthazar. During the course of conversation, Balthazar can be asked about Flesh, and will reveal that it is partly made up of pieces of his unborn twin brother.

The player can gain the ability to summon Flesh as a temporary ally if they ask Balthazar for supplies and succeed a DC 14 Persuasion check. He will then give the player the Summon Golem Bell which allows them to summon Flesh as an ally in battle anywhere inside the Gauntlet of Shar.

Attacks and abilities[edit | edit source]

Flesh will only attack using Slam, then after reaching a certain health threshold it will go Berserk Berserk and begin using its Multiattack instead.

Unarmed Strike.webp
Slam Slam ()
D8 Bludgeoning.png 4d8 (4~32) Damage TypesBludgeoning damage

Hit a target with your bare fists.
 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
D8 Bludgeoning.png 4d8 (4~32) Damage TypesBludgeoning damage
+
D8 Bludgeoning.png 4d8 (4~32) Damage TypesBludgeoning damage

Aim multiple attacks at a target. If you have gone Berserk Berserk, the target is also knocked Prone Prone.
 Melee: 1.5 m / 5  ft
Frenzy.webp
D4 Thunder.png 2d4 (2~8) Damage TypesThunder damage

As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go Berserk.
STR Save
 Melee: 1.5 m / 5  ft

Related items[edit | edit source]

Summon Golem Bell