Zombie: Difference between revisions

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(Created page with "{{CharacterInfo |name=Zombie |image= |level=3 |STR=16 |DEX=6 |CON=16 |INT=3 |WIS=6 |CHA=5 |wis save=y |race=Zombie |type=Undead |HP=22 |AC=8 |speed=10m / 30ft |size=Medium |weight=45kg / 100lbs |proficiency=2 |initiative=-2 |location= |passive={{PAS|Opportunity Attack}}{{PAS|Undead Fortitude}} |poison=Immune}} '''Zombies''' are a form of living undead created by the spell {{SAI|Animate Dead}}. They sometimes resist dying thanks to Undead Fortitude.. ==Attacks and Abili...")
 
 
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{{CharacterInfo
{{PageSeo
|name=Zombie
|description = Zombies are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies
|image=
|image = Zombie Model.png
|level=3
}}
|STR=16
{{Infobox statistics
|DEX=6
| name = Zombie
|CON=16
| image = Zombie Model.png
|INT=3
| imagesize = 0.6
|WIS=6
| race = Zombie
|CHA=5
| size = Medium
|wis save=y
| type = Undead
|race=Zombie
| armour_class = 8
|type=Undead
| hit_points = 22
|HP=22
| movement_speed_meters = 10
|AC=8
| movement_speed_feet = 30
|speed=10m / 30ft
| weight_kg = 45
|size=Medium
| weight_lb = 100
|weight=45kg / 100lbs
| level = 3
|proficiency=2
| str = 16
|initiative=-2
| dex = 6
|location=
| con = 16
|passive={{PAS|Opportunity Attack}}{{PAS|Undead Fortitude}}
| int = 3
|poison=Immune}}
| wis = 6
| cha = 5
| wis_save_proficiency = y
| immune1 = Poison
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Undead Fortitude
| feature2_description = If the killing blow wasn't a critical hit or radiant damage, come back to life with 1 hit point.
}}
'''Zombies''' are a type of [[Undead]] creature and non-playable race found in ''Baldur's Gate 3''. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.


'''Zombies''' are a form of living undead created by the spell {{SAI|Animate Dead}}. They sometimes resist dying thanks to Undead Fortitude..
== About ==


==Attacks and Abilities==
Zombies and [[Skeleton|Skeletons]] can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]].


==={{SAI|Slam (Zombie)|Slam|w=40}}===  
==Attacks and abilities==
* Hit a target with your bare fists and infect it with the {{Cond|Crawling Gnaw}}. If the infected enemy dies with Crawling Gnaw active, it turns into a [[Newborn Zombie]], allied to you but not controlled by you.
 
{{Feature box|Slam (Zombie)}}
 
=== Newborn zombies ===
When a creature dies with the {{Cond|Crawling Gnaw}} condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes {{DamageText|1|Necrotic}} damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie.
 
== Zombie characters ==
* [[Morbus]]
* [[Lumbar]]
* [[Sacrum]]
* [[Thrumbo]]
{{SpoilerBox|act=2|
* [[Zombie Dror Ragzlin]]
* [[Zombie Minthara]]
* [[Zombie Wulbren]]
}}
== Zombie enemy variants ==
* [[Greater Zombie]]
* [[Blighted Actor]]
* [[Blighted Barman]]
* [[Blighted Patron]]
* [[Blighted Troubador]]
 
== External links ==
* {{FRWiki|Zombie|long}}
{{NavCreatures}}
[[Category:Non-playable races]]

Latest revision as of 07:11, 29 April 2024

Zombies are a type of Undead creature and non-playable race found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.

About[edit | edit source]

Zombies and Skeletons can be created through the spell Animate Dead Animate Dead, a level three spell available to level 5 Clerics, Wizards, and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.

Attacks and abilities[edit | edit source]

Slam.webp
Slam Slam ()
D6 Bludgeoning.png 2d6 (2~12) Damage TypesBludgeoning damage

Hit a target with your bare fists and infect it with the Crawling Gnaw Crawling Gnaw.
 Range: 3 m / 10 ft

Newborn zombies[edit | edit source]

When a creature dies with the Crawling Gnaw Crawling Gnaw condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes 1Damage TypesNecrotic damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie.

Zombie characters[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Zombie enemy variants[edit | edit source]

External links[edit | edit source]