Assassin's Folly: Difference between revisions

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{{stub}}
{{SpoilerWarning|act = 3}}
{{SpoilerWarning|act = 3}}
{{Infobox statistics
{{Infobox character
| name = Assassin's Folly
| name = Assassin's Folly
| class = [[Rogue]]
| class = [[Rogue]]
| image = Aberration Assassin's Folly Model.png
| image = Aberration Assassin's Folly Model.png
| imagesize = 0.6
| imagesize = 0.7
| race = [[Aberration]]
| race = Aberration
| titles = Countermeasure: Rogue
| faction = [[Cult of the Absolute]]
| level = 12
 
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Aberration
| type = Aberration
| armour_class = 18
| armour_class = 18
| hit_points = 87
| hit_points = 87
| hit_points_tactician = 113
| movement_speed_meters = 9
| movement_speed_meters = 9
| movement_speed_feet = 30
| movement_speed_feet = 30
| weight_kg = 90
| weight_kg = 90
| weight_lb = 198
| weight_lb = 198
| level = 12
| hiddenlevel = 12
| str = 16
| str = 16
| dex = 22
| dex = 22
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| resistant1 = Piercing
| resistant1 = Piercing
| resistant2 = Poison
| resistant2 = Poison
 
| condition1_name = See Invisibility
| condition1_description = Can see invisible creatures within 30ft/9m. Creatures must succeed a Dexterity saving throw or lose their invisibility.
| feature1_name = Evasion
| feature1_name = Evasion
| feature1_description = Receive less damage from spells or effects that require a DEX Saving Throw.  
| feature1_description = If taking half damage on a successful Dexterity Saving throw, take 0 instead, and take half on a failed save.
| feature2_name = Fast Hands
| feature2_name = Fast Hands
| feature2_description = You gain an extra bonus action.
| feature2_description = You gain an extra bonus action.
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| feature5_name = Uncanny Dodge
| feature5_name = Uncanny Dodge
| feature5_description = Once per round, halve incoming damage.
| feature5_description = Once per round, halve incoming damage.
}}
}} }}
'''Assassin's Folly''' is a hostile Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the fight [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]], if [[Orpheus]] was sided with. Assassin's Folly will mirror the player character's weapons whenever possible.
'''Assassin's Folly''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[rogue]] is present in the party.
 
== Attacks and abilities ==
{{Feature box|Main Hand Attack|item=Dagger +2}}
 
{{Feature box|Sneak Attack (Melee)}}
 
==Notes==
* Assassin's Folly will consume a [[Potion of Invisibility]] at the end of each of its turns, only becoming visible again to Sneak Attack or throw [[Potion of Sleep|Potions of Sleep]] at enemies.
 
==Loot==
 
*{{RarityItem|Dagger +2}}
*{{RarityItem|Shortsword +2}}
*{{RarityItem|Potion of Invisibility}} x5
*{{RarityItem|Potion of Sleep}} x3
*{{RarityItem|Malice}}


[[Category:Countermeasures]]
{{Creatures}}
{{Creatures}}

Latest revision as of 07:37, 29 April 2024

Assassin's Folly is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a rogue is present in the party.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger +2
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon damage

Deal extra damage to a foe you have Advantage Icon.png Advantage against.
 Range: Normal weapon range

Notes[edit | edit source]

Loot[edit | edit source]