Assassin's Folly: Difference between revisions
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{{SpoilerWarning|act = 3}} | {{SpoilerWarning|act = 3}} | ||
{{Infobox | {{Infobox character | ||
| name = Assassin's Folly | | name = Assassin's Folly | ||
| class = [[Rogue]] | | class = [[Rogue]] | ||
| image = Aberration Assassin's Folly Model.png | | image = Aberration Assassin's Folly Model.png | ||
| imagesize = 0. | | imagesize = 0.7 | ||
| race = [[ | | race = Aberration | ||
| titles = Countermeasure: Rogue | |||
| faction = [[Cult of the Absolute]] | |||
| level = 12 | |||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | | size = Medium | ||
| type = Aberration | | type = Aberration | ||
| armour_class = 18 | | armour_class = 18 | ||
| hit_points = 87 | | hit_points = 87 | ||
| hit_points_tactician = 113 | |||
| movement_speed_meters = 9 | | movement_speed_meters = 9 | ||
| movement_speed_feet = 30 | | movement_speed_feet = 30 | ||
| weight_kg = 90 | | weight_kg = 90 | ||
| weight_lb = 198 | | weight_lb = 198 | ||
| | | hiddenlevel = 12 | ||
| str = 16 | | str = 16 | ||
| dex = 22 | | dex = 22 | ||
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| resistant1 = Piercing | | resistant1 = Piercing | ||
| resistant2 = Poison | | resistant2 = Poison | ||
| condition1_name = See Invisibility | |||
| condition1_description = Can see invisible creatures within 30ft/9m. Creatures must succeed a Dexterity saving throw or lose their invisibility. | |||
| feature1_name = Evasion | | feature1_name = Evasion | ||
| feature1_description = | | feature1_description = If taking half damage on a successful Dexterity Saving throw, take 0 instead, and take half on a failed save. | ||
| feature2_name = Fast Hands | | feature2_name = Fast Hands | ||
| feature2_description = You gain an extra bonus action. | | feature2_description = You gain an extra bonus action. | ||
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| feature5_name = Uncanny Dodge | | feature5_name = Uncanny Dodge | ||
| feature5_description = Once per round, halve incoming damage. | | feature5_description = Once per round, halve incoming damage. | ||
}} | }} }} | ||
'''Assassin's Folly''' is a hostile Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the | '''Assassin's Folly''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[rogue]] is present in the party. | ||
== Attacks and abilities == | |||
{{Feature box|Main Hand Attack|item=Dagger +2}} | |||
{{Feature box|Sneak Attack (Melee)}} | |||
==Notes== | |||
* Assassin's Folly will consume a [[Potion of Invisibility]] at the end of each of its turns, only becoming visible again to Sneak Attack or throw [[Potion of Sleep|Potions of Sleep]] at enemies. | |||
==Loot== | |||
*{{RarityItem|Dagger +2}} | |||
*{{RarityItem|Shortsword +2}} | |||
*{{RarityItem|Potion of Invisibility}} x5 | |||
*{{RarityItem|Potion of Sleep}} x3 | |||
*{{RarityItem|Malice}} | |||
[[Category:Countermeasures]] | |||
{{Creatures}} | {{Creatures}} |
Latest revision as of 07:37, 29 April 2024
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
Assassin's Folly | |||||||||||||
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Level 12 | |||||||||||||
Information | |||||||||||||
Title | Countermeasure: Rogue | ||||||||||||
Race | Aberration | ||||||||||||
Class | Rogue | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Aberration | ||||||||||||
Armour Class | 18 | ||||||||||||
Hit points |
| ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 90 kg (198 lb) | ||||||||||||
Initiative | +6 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +4 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Resistant | Piercing, Poison | ||||||||||||
Conditions | |||||||||||||
| Can see invisible creatures within 30ft/9m. Creatures must succeed a Dexterity saving throw or lose their invisibility. | ||||||||||||
Features | |||||||||||||
| If taking half damage on a successful Dexterity Saving throw, take 0 instead, and take half on a failed save. | ||||||||||||
| You gain an extra bonus action. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Any ability check roll under 10 for a skill you are proficient in becomes a 10. | ||||||||||||
| Once per round, halve incoming damage. |
Assassin's Folly is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a rogue is present in the party.
Attacks and abilities[edit | edit source]
Notes[edit | edit source]
- Assassin's Folly will consume a Potion of Invisibility at the end of each of its turns, only becoming visible again to Sneak Attack or throw Potions of Sleep at enemies.