Full-illithid: Difference between revisions

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(Created page with "{{PageSeo | title = Full-Illithid | image = Player Mind Flayer Model.png }} {{SpoilerWarning}} thumb|right|alt=A player-character as a Full-Illithid|A player-character as a Full-Illithid. A '''Full-Illithid''' is a character who has undergone complete ceremorphosis and become a Mind Flayer. This option will only become available after travelling to the Astral Plane during the quest Confront the Elder Brain. The player ch...")
 
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[[File:Player Mind Flayer Model.png|thumb|right|alt=A player-character as a Full-Illithid|A player-character as a Full-Illithid.]]
{{Infobox statistics
A '''Full-Illithid''' is a character who has undergone complete ceremorphosis and become a [[Mind Flayer]]. This option will only become available after travelling to the [[Astral Plane]] during the quest [[Confront the Elder Brain]].
| name = Full-illithid
| image = Player Mind Flayer Model.png
| imagesize = 0.4
| size = Medium
| type = Aberration
| race = [[Mind flayer]]
| armour_class = 16
| movement_speed_meters =
| movement_speed_feet =
| weight_kg = 60
| weight_lb =
| str = 13
| dex = 12
| con = 14
| int = 20
| wis = 18
| cha = 18


The player character, [[Orpheus]] or [[Karlach]] may undergo the full transformation{{verify}}.
| condition1_name = Mind Flayer Form
| condition1_description = Entity has become a mind flayer.
| condition2_name = Permanent Mind Sanctuary
| condition2_description = Can use actions and bonus actions interchangeably.


== Attacks and abilities ==
| feature1_name = Ability Drain
As a full-illithid, a character may now unlock any of the regular [[illithid powers]]. As well, they automatically gain some more powerful versions of regular powers:
| feature1_description = Once per turn, reduce an attack target's relevant Ability score by 1.
| feature2_name = Charm
| feature2_description = Charm an enemy as a reaction.
| feature3_name = Cull the Weak
| feature3_description = If an enemy has fewer HP than you do illithid powers, it dies, damaging nearby creatures.
| feature4_name = Favourable Beginnings
| feature4_description = Add your Proficiency bonus to the first attack roll or ability check.
| feature5_name = Luck of the Far Realms
| feature5_description = Once per Long Rest, change a successful Attack Roll into a Critical Hit.
| feature6_name = Permanent Mind Sanctuary
| feature6_description = You can use actions and bonus actions interchangeably.
| feature7_name = Psionic Backlash
| feature7_description = React to a spell attack by dealing psychic damage for every level of that spell.
| feature8_name = Psionic Dominance
| feature8_description = React by nullifying a spell with a level lower or equal to your proficiency bonus.
}}
A '''full-illithid''' is a character who has undergone complete ceremorphosis and become a [[mind flayer]]. This option will only become available after travelling to the [[Astral Plane]] during the quest [[Confront the Elder Brain]].


* {{SAI|Levitate}}
In order to transform, the player must offer to do so while in dialogue with [[The Emperor]] or [[Orpheus]] once they have reached the Astral Plane after travelling to the [[Morphic Pool]]. If [[Karlach]] was brought along, she will also offer to transform. It is not necessary for the player character or Karlach to have accepted the [[Astral-Touched Tadpole]] and become a [[partial-illithid]] in order to become a full-illithid.
 
Only the player character, Orpheus or Karlach may undergo the full transformation{{verify}}.
 
== Changes ==
Player-characters and Karlach will still have access to their previous set of abilities and proficiencies. However, ability scores, race and type will change (see info box).
 
Orpheus will have slightly different stats, and only have access to his illithid powers.
 
===Conditions===
*{{cond|Mind Flayer Form}}
*{{cond|Permanent Mind Sanctuary}}
 
=== New abilities ===
After becoming a full-illthid, the illithid power tree will become locked, {{note|As of patch #5}} however most{{note|After becoming full-illithid, cannot gain: [[Displace]], [[Freecast]], [[Repulsor]], [[Illithid Expertise]]}} abilities, or upgraded versions of abilities, will be gained, as well as some new ones:
{{div col}}
* {{SAI|Levitate (Illithid Power)}}
* {{SAI|Tentacle Whip}}
* {{SAI|Tentacle Whip}}
* {{SAI|Extract Brain}}
* {{SAI|Extract Brain}}
Line 21: Line 72:
* {{SAI|Augmented Shield of Thralls}}
* {{SAI|Augmented Shield of Thralls}}
* {{SAI|Potent Concentrated Blast}}
* {{SAI|Potent Concentrated Blast}}
* {{SAI|Fracture Psyche (Full-illithid)}}
{{div col end}}
And the full-illithid upgrade of Mind Sanctuary:
* {{SAI|Permanent Mind Sanctuary}}
===Old abilities===
If the character did not already have the following powers, they will be unlocked:
{{div col}}
* {{SAI|Displacer Beast Shape}}
* {{SAI|Stage Fright}}
* {{SAI|Psionic Overload}}
* {{SAI|Mind Blast}}
* {{SAI|Mind Sanctuary}}
* {{SAI|Transfuse Health}}
{{div col end}}
And the following passives, if they did not already have them:
{{div col}}
* {{SAI|Ability Drain}}
* {{SAI|Charm}}
* {{SAI|Cull the Weak}}
* {{SAI|Favourable Beginnings}}
* {{SAI|Luck of the Far Realms}}
* {{SAI|Psionic Backlash}}
* {{SAI|Psionic Dominance}}
{{div col end}}
== See also ==
* [[Illithid powers]]
* [[Partial-illithid]]
== Notes ==
{{notelist}}
[[Category:Gameplay mechanics]][[Category:Races]][[Category:Playable races]]
{{NavGameplay/Character}}

Revision as of 18:25, 7 May 2024

A full-illithid is a character who has undergone complete ceremorphosis and become a mind flayer. This option will only become available after travelling to the Astral Plane during the quest Confront the Elder Brain.

In order to transform, the player must offer to do so while in dialogue with The Emperor or Orpheus once they have reached the Astral Plane after travelling to the Morphic Pool. If Karlach was brought along, she will also offer to transform. It is not necessary for the player character or Karlach to have accepted the Astral-Touched Tadpole and become a partial-illithid in order to become a full-illithid.

Only the player character, Orpheus or Karlach may undergo the full transformation[Needs Verification].

Changes

Player-characters and Karlach will still have access to their previous set of abilities and proficiencies. However, ability scores, race and type will change (see info box).

Orpheus will have slightly different stats, and only have access to his illithid powers.

Conditions

New abilities

After becoming a full-illthid, the illithid power tree will become locked, [note 1] however most[note 2] abilities, or upgraded versions of abilities, will be gained, as well as some new ones:

And the full-illithid upgrade of Mind Sanctuary:

Old abilities

If the character did not already have the following powers, they will be unlocked:

And the following passives, if they did not already have them:

See also

Notes

  1. As of patch #5
  2. After becoming full-illithid, cannot gain: Displace, Freecast, Repulsor, Illithid Expertise