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Hell Sphere: Difference between revisions
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* {{DamageType|Force}} and {{DamageType|Thunder}} attacks are particularly useful against the Hell Spheres, being the only two categories of damage it doesn't have any resistance to. | * {{DamageType|Force}} and {{DamageType|Thunder}} attacks are particularly useful against the Hell Spheres, being the only two categories of damage it doesn't have any resistance to. | ||
* Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the {{Cond|Hellish Sphere}} condition. | * Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the {{Cond|Hellish Sphere}} condition. | ||
* Hell Sphere is immune to certain conditions including: {{Cond|Frightened}}. | |||
[[Category:Elementals]] | [[Category:Elementals]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 06:59, 31 May 2024
Hell Sphere | |||||||||||||
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Medium Elemental | |||||||||||||
Level 12 Elemental | |||||||||||||
Stats | |||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 199 kg (398 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Necrotic, Fire, Psychic, Poison | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing, Acid, Lightning, Radiant | ||||||||||||
Conditions | |||||||||||||
| Nearby creatures take 6d6 Fire damage. | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. |
Hell Sphere are a type of Elemental creature in Baldur's Gate 3. They are only found in the House of Hope while attempting to escape the place.
Conditions
- Creature is standing within 3 m / 10 ft of a flaming sphere and will take 6d6Fire damage at the end of its turn. On a second save, it will still take half damage.
- Dexterity save
Skills and abilities
Notes
- Force and Thunder attacks are particularly useful against the Hell Spheres, being the only two categories of damage it doesn't have any resistance to.
- Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the condition.
- Hell Sphere is immune to certain conditions including: .