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The Darkening Hunt: Difference between revisions

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| passives = Extra Attack, Land's Stride: Difficult Terrain, Opportunity Attack
| passives = Extra Attack, Land's Stride: Difficult Terrain, Opportunity Attack
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'''The Darkening Hunt''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[ranger]] is present in the party.
'''The Darkening Hunt''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Ranger]] is present in the party.


== Attacks and abilities ==  
==Combat==
===Attacks and abilities===  
{{Feature box|Ranged Attack|item=Longbow +2}}
{{Feature box|Ranged Attack|item=Longbow +2}}


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==Loot==
==Loot==
*{{RarityItem|Longbow +2}}
*{{RarityItem|Longbow +2}}
*{{RarityItem|Trident +2}}
*{{RarityItem|Trident +2}}

Revision as of 23:50, 23 June 2024

The Darkening Hunt is a hostile Countermeasure Aberration in Baldur's Gate 3 which may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Ranger is present in the party.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow +2
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft

Loot