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Flails: Difference between revisions

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(Created page with "{{WeaponTypePage | type = Flails | example = Flail | category = martial | handedness = one-handed | melee or ranged = melee | damage = 1d8 | damage type = Bludgeoning | dippable = yes | weapon actions = Concussive Smash, Weakening Strike, Tenacity }}")
 
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| dippable = yes
| dippable = yes
| weapon actions = Concussive Smash, Weakening Strike, Tenacity
| weapon actions = Concussive Smash, Weakening Strike, Tenacity
| seo image = Flail Unfaded.png
}}
}}
== External links ==
* {{FRWiki|Flail|long}}
{{back to top}}
{{NavEquipment}}

Latest revision as of 23:49, 28 July 2024

Flails Flails are a type of one-handed martial melee weapon. The following are some base attributes common to most flails, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Flail. Further down below, you can find a list of all flails in the game.

Properties

Damage
Details
 One-Handed
 Melee: 1.5 m / 5  ft
Dippable Dippable

Actions[edit source]

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

List of flails

Weapon Enchant. Damage Damage Type Weight Price Special


Flail of Myrkul

1d8

Bludgeoning

0.9 kg
1.8 lb

50


Flail of the Vortex

+3

1d8 + 3
1d8

Bludgeoning
Lightning

0.9 kg
1.8 lb

50

Electrified Flail Electrified Flail ()

Clout a foe with your lightning-suffused flail and Stun Stun them.


Flail

1d8

Bludgeoning

0.9 kg
1.8 lb

50


Flail

1d8

Bludgeoning

0.9 kg
1.8 lb

50


Flail +1

+1

1d8 + 1

Bludgeoning

0.9 kg
1.8 lb

65


Myrkulite Scourge

+1

1d8 + 1
1d6

Bludgeoning
Necrotic

0.9 kg
1.8 lb

65


Corrosive Flail

+1

1d8 + 1

Bludgeoning

0.9 kg
1.8 lb

310

Corrosive Strike Corrosive Strike ()

Deal additional Damage TypesAcid damage equal to your Proficiency Bonus. On a hit, create a pool of acid around the target which reduces Armour Class Armour Class by 2.


Defender Flail

+1

1d8 + 1

Bludgeoning

0.9 kg
1.8 lb

310
Steel Physiology
Reduce incoming Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage by 1.


Flail +2

+2

1d8 + 2

Bludgeoning

0.9 kg
1.8 lb

155


Flail of Ages

+1

1d8 + 1

Bludgeoning

0.9 kg
1.8 lb

320
Elements of an Epoch
Depending on what kind of damage this weapon does, it also inflicts: Acid Acid condition, Chilled Chilled condition, or Burning Burning condition.
Elemental Age Elemental Age ()
Cast as a level 3 spell ( Recharge: Long rest.)

Legacy content

External links[edit | edit source]

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