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Wood Woad: Difference between revisions

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| image = Wood Woad Model.png
| image = Wood Woad Model.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Wood Woad
| movement m = 9
| image = Wood Woad Model.png
| weight kg = 50
| imagesize = 0.7
| race = [[Plant]]
| size = Medium
| type = Plant
| armour_class = 18
| hit_points = 42
| hit_points_tactician = 54
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 50
| weight_lb = 100
| level = 4
| level = 4
| str = 18
| str = 18
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| wis = 13
| wis = 13
| cha = 8
| cha = 8
| hp = 42
| ac = 18
| athletics = 11
| acrobatics = 1
| perception = 1
| resistances = piercing resistant full, bludgeoning resistant full, fire vulnerability
| conditions = Regeneration
| passives = Darkvision, Opportunity Attack, Regeneration, Magic Club
| e hp = 29
| t hp = 54
| name = Wood Woad
| image =
<gallery>
Wood Woad Model.png|Model
Portrait Wood Woad.png|Portrait
</gallery>
| size = Medium
| type = [[Plant]]
| race = [[Plant]]
}}


| resistant1 = Bludgeoning
'''Wood Woads''' are a type of [[Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.
| resistant2 = Piercing
| resistant3 = Necrotic
| vulnerable1 = Fire


| feature1_name = Darkvision
== Combat ==
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Magic Club
| feature2_description = Your club deals +3d4 Bludgeoning damage.
| feature2_item = Twisting Branch
| feature3_name = Permanently Armed
| feature3_description = Cannot be disarmed.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
| feature5_name = Regeneration
| feature5_description = Regains 10 hit points if it walks through a vine surface, unless it recently took Fire damage. 
}}
'''Wood Woads''' are a type of [[Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.


== Attacks and abilities ==
=== Attacks and Abilities ===
{{Feature box|Main Hand Attack|item=Twisting Branch}}
{{Feature box|Main Hand Attack|item=Twisting Branch}}


{{Feature box|Entangle}}
{{Feature box|Entangle (Wood Woad)|Entangle}}
 
== Notes ==
* Players can summon Wood Woads via {{SAI|Conjure Woodland Being}}'s unique ability {{SAI|Fallen Lover}}.


== Notable loot ==
=== Notable loot ===


* {{RarityItem|Wood Woad Shield}} (Dropped by one at the Decrepit Sanctuary)
* {{RarityItem|Wood Woad Shield}} (Dropped by one at the Decrepit Sanctuary)
Line 58: Line 49:
* {{RarityItem|Weavemoss}}
* {{RarityItem|Weavemoss}}
* {{RarityItem|Wood Bark}}
* {{RarityItem|Wood Bark}}
== Notes ==
* Players can summon wood woads via {{SAI|Conjure Woodland Being}}'s unique ability {{SAI|Fallen Lover}}.
* Wood woads have two near identical versions of Entangle ({{c|Target_Entangle_WoodWoad}} and {{c|Target_Entangle_WoodWoad_Hardcore}}) which differ only in the radius of the area of effect. Conjured wood woads will have both versions added to the hotbar.
* Wood woads have a darkvision range of {{dist|m=18}} instead of the normal {{dist|m=12}} shown in the {{SAI|Darkvision}} passive.


== Gallery ==
== Gallery ==
<gallery heights="200px" mode="packed">
<gallery heights="250px">
Wood Woad.jpg|In Early Access.
Wood Woad.jpg|Early Access in-game appearance
Tan-burci-woodwox-concept.jpg|Concept art by Tan Burci
</gallery>
</gallery>


== External links ==
== External links ==
* {{FRWiki|Wood woad|long}}
* {{FRWiki|Wood woad|long}}
[[Category: Plants]]
 
{{NavCreatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Plants]]

Revision as of 03:47, 11 November 2024

Wood Woads are a type of Plant creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the Sunlit Wetlands. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Twisting Branch
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Entangle.webp
Entangle Entangle ()
Create a vine surface, slowing down creatures, possibly Entangling Entangling them.
STR Save
 Range: 6 m / 20 ft
AoE: 6 m / 20 ft (Radius)

Notable loot

Notes

  • Players can summon wood woads via Conjure Woodland Being Conjure Woodland Being's unique ability Fallen Lover Fallen Lover.
  • Wood woads have two near identical versions of Entangle (Target_Entangle_WoodWoad and Target_Entangle_WoodWoad_Hardcore) which differ only in the radius of the area of effect. Conjured wood woads will have both versions added to the hotbar.
  • Wood woads have a darkvision range of 18 m / 60 ft instead of the normal 12 m / 40 ft shown in the Darkvision Darkvision passive.

Gallery

External links