Cambion: Difference between revisions

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(Remove redundant category link (added by NavCreatures template).)
(Added attacks and save proficiencies.)
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}}
}}
{{CharacterInfo
{{CharacterInfo
|title =
|name = Cambion
|name = Cambion
|image=[[File:Cambion Model Alt.png|350px]]
|image=[[File:Cambion Model Alt.png|350px]]
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|CHA=16
|CHA=16
|level=5
|level=5
|race=Fiend
|str save, dex save, con save, int save, wis save, cha save=|race=Fiend
|type=Fiend
|type=Fiend
|HP=82
|HP=82
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|proficiency=3
|proficiency=3
|initiative=+4
|initiative=+4
|class =  
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty|class =  
|subclass =  
|background=  
|background=  
|location = [[Nautiloid]]
|location = [[Nautiloid]]
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|allies =  
|allies =  
|enemies =  
|enemies =  
|alt-name =
|alt-image =
|bludgeoning=Resistant
|bludgeoning=Resistant
|piercing=Resistant
|piercing=Resistant
|slashing=Resistant
|slashing=Resistant
|cold=Resistant
|cold=Double
|fire=Resistant
|fire=Resistant
|lightning=Resistant
|lightning=Double
|poison=Resistant
|poison=Double
|passive = {{SmallIcon|Attack Of Opportunity Icon 64px.png|link=Attack of Opportunity}} [[Attack of Opportunity]]
|passive = {{SmallIcon|Attack Of Opportunity Icon 64px.png|link=Attack of Opportunity}} [[Attack of Opportunity]]


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{{SmallIcon|Fiendish Blessing Icon.png|link=Fiendish Blessing}} [[Fiendish Blessing]]
{{SmallIcon|Fiendish Blessing Icon.png|link=Fiendish Blessing}} [[Fiendish Blessing]]
|exp = 75
|exp = 75
}}
|str save=Yes|con save=Yes|int save=Yes|cha save=Yes}}
'''Cambions''' are a type of [[List_of_Creature_Types#Fiend|Fiend]] creature in [[Baldur's Gate 3]]. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.
'''Cambions''' are a type of [[List_of_Creature_Types#Fiend|Fiend]] creature in [[Baldur's Gate 3]]. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.


== Act One ==
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them.
==Attacks and Abilities==
===Main Hand Attack - [[Trident]]===
{{Action}}{{Attack Roll}}: +7{{DamageInfo|count=1|die=8|plus=4|type=Piercing}}
===Fly===
[[Fly]] movement at a {{Range|m=16|ft=60}}.
== Gallery ==
== Gallery ==
<gallery heights=200px mode="packed">
<gallery heights="200px" mode="packed">
Cambion.jpg|A Cambion during early access
Cambion.jpg|A Cambion during early access
Cambion Model.png|Another variation
Cambion Model.png|Another variation

Revision as of 03:37, 10 October 2023

Cambion
Cambion Model Alt.png
Stats
Level 5

STR

18
(+4)

DEX

18
(+4)

CON

16
(+3)

INT

14
(+2)

WIS

12
(+1)

CHA

16
(+3)
Bg3 content hr.png
Creature Race Icon.png  Race Fiend
Creature Type Icon.png  Type Fiend
HP Icon.png  HP 82
Creature AC Icon.png  AC 18
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg / 100lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +4
Passive features
Resistances
Resistant to non-magical SlashingResistant to non-magical PiercingResistant to non-magical BludgeoningResistant to non-magical FireResistant to all LightningResistant to all ColdResistant to all Poison
Character information
Location Nautiloid
Experience on kill 75

Cambions are a type of Fiend creature in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.

Act One

Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the Nautiloid crashes. Their high Hit Points, AC and many Resistances make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them.

Attacks and Abilities

Main Hand Attack - Trident

ActionAttack roll: +7
D8 Piercing.png 1d8 + 4 (5~12) Damage TypesPiercing damage

Fly

Fly movement at a  Range: 16 m / 60 ft.

Gallery

External Links