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| title = Halsin's Approval
| title = Halsin's Approval
| image = Portrait Halsin.png
| image = Portrait Halsin.png
}}<div style="float:right; padding:20px;">{{NavInteractions}}</div>{{CompanionTab|Halsin}}
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[[File:Halsin Approval.png|44px|left|alt=Halsin Approves|link=|Halsin Approves]]'''Halsin''' dislikes any decisions that might involve hurting the natural world or supporting the existence and corruption of the shadow lands.
{{SpoilerWarning}}
{{Party interactions}}
{{Companion tab}}
'''Halsin''' dislikes any decisions that might involve hurting the natural world or leaving intact or letting thrive things that already defile the nature in any possible way (like supporting the existence and corruption of the shadow lands). He also approves of showing compassion and mercy for those in need, helping and defending them.


The actions and choices listed on this page will raise or lower [[Halsin]]'s [[Approval]].  
The actions and choices listed on this page will raise or lower [[Halsin]]'s [[Approval]].  


''For more information about the approval system, see [[Approval]].''
''For more information about the approval system, see [[Approval]].''
== Greetings ==
Depending on their approval rating, Halsin may greet the player with:
Very Low (-40 or less){{Verify}}
*
Low (-20 or less){{Verify}}
*
Neutral (-19 - 20)
*
Medium approval (20+){{Verify}}
*
High approval (40+){{Verify}}
*
Very High approval (60+){{Verify}}
*
Exceptional approval (80+){{Verify}}
*


==Approval ==
==Approval ==
Line 32: Line 16:
=== Act Two ===
=== Act Two ===
{{SpoilerBox|act=2|nograd=1|unhide=1|
{{SpoilerBox|act=2|nograd=1|unhide=1|
 
'''[[House in Deep Shadows]]'''
'''[[Shadowed Battlefield]]'''
* Tell [[Oliver]] you know who he really is {{Approval|Halsin|+1}}
* Tell [[Oliver]] you know who he really is
* Let Halsin persuade Oliver. {{Approval|Halsin|+10}}
* Convince [[Oliver]] to reunite with [[Thaniel]].{{Approval|Halsin|+40}}


'''[[Reithwin Town]]'''
'''[[Reithwin Town]]'''
* Let Halsin persuade Oliver.
* <u>Agree</u> to help [[Arabella]] find her parents.
* Reunite [[Oliver]] with [[Thaniel]] {{Approval|Halsin|+40}}
* <u>Agree</u> to take [[Arabella]] in at your camp.  
 
''At the [[Reithwin Tollhouse]]''
'''[[Reithwin Tollhouse]]'''
* <u>Persuade</u> [[Gerringothe Thorm]] that there's no one to oversee her
* Persuade [[Gerringothe Thorm]] that there's no one to oversee her
''At [[The Waning Moon]]''
* <u>Drink</u> with [[Thisobald Thorm]]
* <u>Share</u> stories with [[Thisobald Thorm]]
<!--* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Halsin|+1}}''(each time)''
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Halsin|+1}} ''(gains approval only in first round)''
* Successfully entertain the brewer with your stories (through [[Performance]] roll), up to two times {{Approval|Halsin|+1}}  ''(each time)''.
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.''
* By any means make the [[Thisobald Thorm]] drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Halsin|+1}}-->


'''[[The Waning Moon]]'''
* Drink with [[Thisobald Thorm]]
* Share stories with [[Thisobald Thorm]]


'''[[Gauntlet of Shar]]'''
* Agree to peace with the rats after interacting with the broken effigy. {{Approval|Halsin|+5}}
* <u>Respond</u> to [[Reconstituted Duellist]] as [[Shadowheart]] with answer as a believer of [[Deities|deity]] [[Shar]].
* After finding-out that Yurgir uses a charm to manipulate his Displacer Beast, go confront him about it and tell him that it's wrong. {{Approval|Halsin|+1}}
'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
* Sever the connection between [[Linsella]] and [[Barnabus]]
* <u>Sever</u> the connection between [[Linsella]] and [[Barnabus]]
*After passing the persuasion check about his wife, tell [[Ketheric]] that it isn't too late and that his story doesn't end here.
'''[[Moonrise Towers Rooftop]]'''
* Tell [[Aylin]] to stand down, [[Ketheric]] has surrendered
* <u>After</u> passing the persuasion check, and a second set of dialogue, tell [[Ketheric Thorm]] either:
** That you can help him if he lets you.
** That it isn't too late and his story doesn't end here.
** To come quietly and he'll be spared.
* <u>Tell</u> [[Aylin]] to stand down, Ketheric has surrendered.
<!--* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, or that it isn't too late, or to come quietly {{Approval|Halsin|+1}} ''(either choice)''
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''
:* Then tell [[Dame Aylin|Aylin]] to stand down, because [[Ketheric]] has surrendered.{{verify}}-->


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
* Use the Neural Apparatus to release everyone in the Tadpoling Centre
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the inhabitants of the pods. {{Approval|Halsin|+5}}
*  When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], wish them good night. {{Approval|Halsin|+1}}
* Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Halsin|+1}}


'''Camp/Conversation'''
'''[[Campsite|Camp/Conversation]]'''
* Say you wished he joined earlier when asking about what happens after the shadow curse lifted
* Say you wished he joined your party earlier. {{Approval|Halsin|+1}}
* Say you are sorry for his loss when asking about his family
* Say you are sorry for his loss when asking about his family. {{Approval|Halsin|+1}}
* Thank him for sharing with you  
* Thank him for sharing with you. {{Approval|Halsin|+1}}
* Tell him you are afraid of krakens
* Tell him you are afraid of krakens. {{Approval|Halsin|+1}}
* Give the Githyanki reply when asked about yourself
** OR, <u>Playing</u> as a [[Githyanki]], tell him you once stitched your wound with your enemy's sinews.
* Say "It hurts, I know it does." when talking to [[Arabella]] in camp
* <u>Say</u> "It hurts, I know it does." when talking to [[Arabella]] in camp
* Tell [[Arabella]] her parents would be proud of her.
* <u>Tell</u> [[Arabella]] her parents would be proud of her.
* Talk to Thaniel after defeating [[Ketheric Thorm]]. {{Approval|Halsin|+20}}
}}
}}


=== Act Three ===
=== Act Three ===
{{SpoilerBox|act=3|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|
'''Camp/Conversation'''
'''[[Rivington]]'''<br>
* Tell [[Isobel]] that you will help [[Dame Aylin|Aylin]] take down Lorroakan {{Approval|Halsin|+1}}
''Talking to [[Yenna]]:''
* Let [[Lae'zel]] speak against [[Vlaakith]] when the [[Githyanki]] lich-queen projects herself in the camp when long-resting.
* Give [[Yenna]] coins. {{Approval|Halsin|+1}}
* Agree with Halsin that there is a rot in the city with how Baldur's Gate treats its vulnerable and the refugees.
* Offer to find a guard for her. {{Approval|Halsin|+1}}
* Tell Scratch you're glad he's back where he belongs after saving him from [[Angry Mar'hyah]] {{Approval|Halsin|+1}}
* After selecting a different option, give her gold  {{Approval|Halsin|+1}} ''(giving food will not gain approval)''
* <u>Playing as a</u> [[Ranger]], offer to track down Yenna's mother.
 
''At the [[Sword Coast Couriers]] and in the kennels:''
* <u>Tell</u> [[Commander Lightfeather]] that you found the enemy and that his pigeons fought bravely against it.
* Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[Intimidation]]. {{Approval|Halsin|+1}}
* Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Halsin|+1}}
 
''In the [[Angleiron's Cellar]]:''
* Tell [[Wulbren]] you'll visit the [[Gondians]] and maybe they'll see reason. {{Approval|Halsin|+1}}
* Tell Wulbren that you'll only do it your way and refuse to take the [[Runepowder Bomb]]. {{Approval|Halsin|+1}}


'''[[Rivington]]'''
''Dealing with [[Orin]]'s guises:''
* As [[the Dark Urge]], tell [[Gyldro Angleiron]] that you do all you can to keep your loved ones safe from your blade.  {{Approval|Halsin|+1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone you care about. {{Approval|Halsin|+1}}
'''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
:* Playing as [[The Dark Urge]], tell the false [[Gyldro Angleiron]] that you'll do all you can to keep your loved ones safe from your blade.  {{Approval|Halsin|+1}}
* Tell [[Fist Rowan]] "They're innocent people.  You can't just kill them!" {{Approval|Halsin|+1}}
* Tell [[Fist Rowan]] "They're innocent people.  You can't just kill them!" {{Approval|Halsin|+1}}
* As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate {{Approval|Halsin|+1}}
* Try to help [[Dying Stone Lord Thug]] {{Approval|Halsin|+1}}
* Compliment the pig within the requisitioned barn.
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug''
* Tell Biscotti he's a good dog the first time you meet him.
 
* As a [[Ranger]], tell Fortuno to relax for Biscotti.
''Near [[Requisitioned Barn]]:''
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible.
* Tell [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Halsin|+1}}
* Break the lock of the displacer beast's cage {{Approval|Halsin|+1}}
* Donate gold to [[Manip Nestor]]. {{Approval|Halsin|+1}}
* [[Intimidation|Intimidate]] [[Angry Mar'hyah]] into leaving her job. (Approval on both checks)
* Compliment the pig within the requisitioned barn. {{Approval|Halsin|+1}}
* Try to help the [[Dying Stone Lord Thug]] {{Approval|Halsin|+1}}
 
* Give [[Yenna]] coins
'''[[Open Hand Temple]]'''
* Tell [[Wulbren]] that the [[Gondians]] may be the victims, not the oppressors. {{Approval|Halsin|+1}}
* Offer to help [[Sister Yannis]] investigate Brilgor's death and prove his innocence. {{Approval|Halsin|+1}}
* Tell [[Wulbren]] you'll visit the [[Gondians]] and maybe they'll see reason.
* Tell [[Brother Clements]] his god would be proud of Father Lorgan. {{Approval|Halsin|+1}}
* Tell Wulbren that you'll only do it your way and refuse to take the [[Runepowder Bomb]].
* Agree to bear the curse {{Approval|Halsin|+1}} and withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness.{{Approval|Halsin|+3}}
 
'''[[Circus of the Last Days]]'''
* Break the lock of the displacer beast's cage. {{Approval|Halsin|+1}}
''Watching [[Dribbles|Dribbles's]] show:''
* Reassure Halsin after choosing him to go on stage with [[Dribbles the Clown]] ("Go on, Halsin!"). {{Approval|Halsin|+1}}
* When passing [[Zethino|Zethino's]] trial, choose answers:{{verify}}
** First question: ★'Bear form' {{Approval|Halsin|+1}}, OR ★'Restless and roaming' {{Approval|Halsin|+2}}  
** Second question: ★'Saving Thaniel'{{Approval|Halsin|+1}},  OR ★'Protecting the grove' {{Approval|Halsin|+2}}
** Third question: ★'Choosing a fanatic' {{Approval|Halsin|+1}}, OR ★'Allowing the curse thrive' {{Approval|Halsin|+1}}
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.''
 
''Elsewhere:''
* * Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Halsin|+1}}
▶ '''''Note:''' This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not''
* Tell [[Biscotti]] he's a good dog the first time you meet him. {{Approval|Halsin|+1}}
** <u>Playing as a</u> [[Ranger]], tell Fortuno to relax for Biscotti.
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Halsin|+1}}


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Agree with Adventurer Drim at the [[Fraygo's Flophouse]] that people don't respect adventurers anymore.
* Consent to arrest when the Steel Watcher at the South Span checkpoint. {{Approval|Halsin|+1}}
* Reject the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Halsin|+1}}
* Refuse to deliver the gnome leader's head to  [[Manip Falcäo]] {{Approval|Halsin|+1}}
* Get into Wyrm's Rock by showing the [[Archducal Coronation - Admission Pass|Admission Pass]] at the gate. {{Approval|Halsin|+1}}
*<u> Agree with</u> Adventurer Drim at the [[Fraygo's Flophouse]] that people don't respect adventurers anymore.
* Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Halsin|+1}}


'''[[Sharess'_Caress|Sharess' Caress]]'''
'''[[Sharess'_Caress|Sharess' Caress]]'''
* Invite Halsin to join an orgy with the Drow twins {{Approval|Halsin|+1}}
* Invite Halsin to join an orgy with the Drow twins {{Approval|Halsin|+1}}
'''[[Open Hand Temple]]'''
* Offer to help [[Sister Yannis]] investigate Brilgor's death and prove his innocence.
* During the [[Help the Spirit of the Amulet]] quest after finding [[Shirra Clarwen]], succeed both DC checks to resist [[Wisdom]] drains and gain [[Tasha's Hideous Laughter]] from the Monk's Manifestation in the crypt at the [[Open Hand Temple]]. {{Approval|Halsin|+1}} and {{Approval|Halsin|+1}}


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
* Agree to slay [[Orin]] and become allies with [[Gortash]]
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Halsin|+1}}
* Say that you should not trust the [[Steel Watcher]]s because they will turn on everyone while talking to Lord Amber's Bodyguard, Lady Durinbold's Attendant and Lord Shattershield's Attendant. {{Approval|Halsin|+1}}
* Pass the [[Steel Watcher]] that confronts you at the coronation. {{Approval|Halsin|+1}}
* <u>Agree to slay</u> [[Orin]] and become allies with [[Gortash]]
* <u>Use the Baldurian</u> option when talking to [[Duke Ravengard]] right after [[Gortash]]'s inauguration, wondering what has befallen the city's great hero.
* Give [[Fist Reynash]] 300 gold to flee {{Approval|Halsin|+1}}


'''[[Lower City]]'''
'''[[Lower City]]'''
* Pay the Captain at the [[Grey Harbour Docks]] to keep the Brislen family together
*<u> Pay or persuade</u> the Captain at the [[Grey Harbour Docks]] to keep the Brislen family together
* <u>Offer a</u> prayer to [[Allandra Grey|Flood Tide Allandra Grey]] at Holli's funderal
* <u>(Requires Jaheira)</u> Tell [[Rion]] that "There are refugees outside. They'll need protection." when asked what to do. {{Approval|Halsin|+1}}
* {{Coords|-166|-75}} Play with the children.
:* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Halsin|+1}}
:* Allow Punkins to scan you. {{Approval|Halsin|+1}}
* Say "Don't be rude to your dog. He's doing a great job running" when you speak with Albert at the western entrance to Bloomridge Park. {{Approval|Halsin|+1}}
* Tell [[Havkelaag]] at the [[Society of Brilliance]] his experiment with the githyanki egg is barbaric and refuse to sell the egg. {{Approval|Halsin|+1}}
* When rencountering Araj, ask Astarion if he wishes to leave {{Approval|Halsin|+1}}
* Tell Araj "Forget it. I saw how you made Astarion feel. I'm done with you." {{Approval|Halsin|+1}}
 
'''[[Guildhall]]'''
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, Minsc will see her as an enemy and attack, succeed any check (Insight/Intimidation/Persuasion) to convince Minsc that she isn't an enemy. {{Approval|Halsin|+1}}
 
'''[[The Counting House]]'''
* Give [[Rags Deelarma]] begging outside the entrance a handful of coins. {{Approval|Halsin|+1}}


'''[[Sorcerous Sundries]]'''
'''[[Sorcerous Sundries]]'''
* Tell [[Aradin]] what the [[Nightsong]] really is, then avoid revealing her location (or lie) {{Approval|Halsin|+1}}
* Tell [[Aradin]] what the [[Nightsong]] really is, then avoid revealing her location (or lie) {{Approval|Halsin|+1}}
* Tell [[Lorroakan]] you'll tell the [[Nightsong]] to come so she can rip him to shreds. {{Approval|Halsin|+1}}


}}
'''Camp/Conversation'''
* Tell [[Isobel]] that you will help [[Dame Aylin|Aylin]] take down Lorroakan {{Approval|Halsin|+1}}
* <u>Let</u> [[Lae'zel]] speak against [[Vlaakith]] when the [[Githyanki]] lich-queen projects herself in the camp when long-resting.
* <u>Agree</u> with Halsin that there is a rot in the city with how Baldur's Gate treats its vulnerable and the refugees.
* Tell Scratch you're glad he's back where he belongs after saving him from [[Angry Mar'hyah]] {{Approval|Halsin|+1}}}}


== Disapproval ==
== Disapproval ==
Line 116: Line 170:


=== Act Two ===
=== Act Two ===
{{SpoilerBox|act=2|nograd=1|unhide=1|
{{SpoilerBox|act=2|nograd=1|unhide=1|'''[[Last Light Inn]]'''
* <u>Call</u> [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]].
 
'''[[House in Deep Shadows]]'''
'''[[House in Deep Shadows]]'''
* Playing Hide and seek with [[Oliver]]
* <u> Agree </u>to play hide-and-seek with [[Oliver]].


'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
* Free the goblins when [[Z'rell]] prompts you to kill them
* <u>Free the</u> goblins when [[Z'rell]] prompts you to kill them.
* When entering Moonrise Towers, tell the guards you infiltrated Last Light
* <u>When entering</u> Moonrise Towers, tell the guards you infiltrated Last Light Inn.
 
'''[[Gauntlet of Shar]]'''
* <u>Lick</u> the [[Spider meat]] twice.
* Having [[Mother Dearest]] in your inventory, ask [[Balthazar]] what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her.  {{Approval|Halsin|-1}}


'''[[Last Light Inn]]'''
'''[[Mind Flayer Colony]]'''
* Call [[Wulbren]] a prick when talking to him and [[Barcus]] at Last Light Inn
* <u>When</u> talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to consume the mind.


'''[[Camp]]'''
'''Camp/Conversation'''
* At camp, when asked if you have anything to share about yourself in return, tell him, "I really don't know very much about myself to tell."
* <u>At camp,</u> when asked if you have anything to share about yourself in return, say that you don't know very much about yourself.
* As the Dark Urge at camp, when asked if you have anything to share about yourself in return, tell him, "Nothing half as charming as that...it's all crimson and rot."
** OR, <u>Playing as [[The Dark Urge]]</u>, tell him that nothing is half as charming as when it's all crimson and rot.
}}
}}
=== Act Three ===
=== Act Three ===
{{SpoilerBox|act=3|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|
'''[[Rivington]]'''
'''[[Rivington]]'''
* Tell [[Wulbren]] you'll take the bomb but only use it as a last resort. {{Approval|Halsin|-1}}
* Tell [[Wulbren]] you'll take the bomb but only use it as a last resort. {{Approval|Halsin|-1}}
* Ready yourself to fight when challenged by the Steel Watcher at the [[South Span Checkpoint]] {{Approval|Halsin|-1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would kill someone close to you without hesitation.{{Approval|Halsin|-1}}
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
'''[[Circus of the Last Days]]'''
* <u>Boo</u> [[Dribbles the Clown]].
* <u>After</u> passing the Animal Handling check, tell the displacer beast, "Kill them all, kitty."


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Halsin|-1}}
* Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Halsin|-1}}
'''[[Cazador's Dungeon]]'''
* <u>Help</u> [[Astarion]] become a Vampire Ascendant
'''[[Sorcerous Sundries]]'''
*When speaking to [[Yafeu]] after a different companion got trapped in his lamp, ask for gold. {{Approval|Halsin|-1}}
'''[[Devil's Fee]]'''
* Intimidate [[Helsik]] to keep the gauntlets {{Approval|Halsin|-1}}
}}
}}
[[Category:Approval]]
[[Category:Approval]]

Latest revision as of 11:13, 17 July 2024

Halsin dislikes any decisions that might involve hurting the natural world or leaving intact or letting thrive things that already defile the nature in any possible way (like supporting the existence and corruption of the shadow lands). He also approves of showing compassion and mercy for those in need, helping and defending them.

The actions and choices listed on this page will raise or lower Halsin's Approval.

For more information about the approval system, see Approval.

Approval[edit | edit source]

As a Companion character, the interactions listed below will cause Halsin to gain approval.

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

House in Deep Shadows

  • Tell Oliver you know who he really is Halsin approves +1
  • Let Halsin persuade Oliver. Halsin approves +10
  • Convince Oliver to reunite with Thaniel.Halsin approves +40

Reithwin Town

  • Agree to help Arabella find her parents.
  • Agree to take Arabella in at your camp.

At the Reithwin Tollhouse

At The Waning Moon


Gauntlet of Shar

  • Agree to peace with the rats after interacting with the broken effigy. Halsin approves +5
  • Respond to Reconstituted Duellist as Shadowheart with answer as a believer of deity Shar.
  • After finding-out that Yurgir uses a charm to manipulate his Displacer Beast, go confront him about it and tell him that it's wrong. Halsin approves +1

Moonrise Towers

Moonrise Towers Rooftop

  • After passing the persuasion check, and a second set of dialogue, tell Ketheric Thorm either:
    • That you can help him if he lets you.
    • That it isn't too late and his story doesn't end here.
    • To come quietly and he'll be spared.
  • Tell Aylin to stand down, Ketheric has surrendered.

Mind Flayer Colony

Camp/Conversation

  • Say you wished he joined your party earlier. Halsin approves +1
  • Say you are sorry for his loss when asking about his family. Halsin approves +1
  • Thank him for sharing with you. Halsin approves +1
  • Tell him you are afraid of krakens. Halsin approves +1
    • OR, Playing as a Githyanki, tell him you once stitched your wound with your enemy's sinews.
  • Say "It hurts, I know it does." when talking to Arabella in camp
  • Tell Arabella her parents would be proud of her.
  • Talk to Thaniel after defeating Ketheric Thorm. Halsin approves +20

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington
Talking to Yenna:

  • Give Yenna coins. Halsin approves +1
  • Offer to find a guard for her. Halsin approves +1
  • After selecting a different option, give her gold Halsin approves +1 (giving food will not gain approval)
  • Playing as a Ranger, offer to track down Yenna's mother.

At the Sword Coast Couriers and in the kennels:

In the Angleiron's Cellar:

  • Tell Wulbren you'll visit the Gondians and maybe they'll see reason. Halsin approves +1
  • Tell Wulbren that you'll only do it your way and refuse to take the Runepowder Bomb. Halsin approves +1

Dealing with Orin's guises:

  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you care about. Halsin approves +1

Note: When playing as Karlach or Wyll origin, this option will have an unique formulation, but still take its place (line 3)

Note: This option is available only if Orin is not impersonating the Thug

Near Requisitioned Barn:

  • Tell Mattis to watch himself when he remarks how big Baldur's Gate is. Halsin approves +1
  • Donate gold to Manip Nestor. Halsin approves +1
  • Compliment the pig within the requisitioned barn. Halsin approves +1

Open Hand Temple

Circus of the Last Days

  • Break the lock of the displacer beast's cage. Halsin approves +1

Watching Dribbles's show:

  • Reassure Halsin after choosing him to go on stage with Dribbles the Clown ("Go on, Halsin!"). Halsin approves +1
  • When passing Zethino's trial, choose answers:[Needs Verification]
    • First question: ★'Bear form' Halsin approves +1, OR ★'Restless and roaming' Halsin approves +2
    • Second question: ★'Saving Thaniel'Halsin approves +1, OR ★'Protecting the grove' Halsin approves +2
    • Third question: ★'Choosing a fanatic' Halsin approves +1, OR ★'Allowing the curse thrive' Halsin approves +1

Note: The ★ sign here marks the answers considered 'correct' for the purposes of the test.

Elsewhere:

  • * Tell Saer Grotpoll that his own accent sounds more Rivingtonian than Baldurian Halsin approves +1

Note: This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not

  • Tell Biscotti he's a good dog the first time you meet him. Halsin approves +1
    • Playing as a Ranger, tell Fortuno to relax for Biscotti.
  • Tell Tinker Nayzeem that the way people treat refugees is terrible. Halsin approves +1

Wyrm's Crossing

  • Consent to arrest when the Steel Watcher at the South Span checkpoint. Halsin approves +1
  • Refuse to deliver the gnome leader's head to Manip Falcäo Halsin approves +1
  • Agree with Adventurer Drim at the Fraygo's Flophouse that people don't respect adventurers anymore.
  • Get into Wyrm's Rock via the gate by either: showing the Admission Pass, getting Investigator Valeria's permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. Halsin approves +1

Sharess' Caress

  • Invite Halsin to join an orgy with the Drow twins Halsin approves +1

Wyrm's Rock Fortress

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Halsin approves +1
  • Say that you should not trust the Steel Watchers because they will turn on everyone while talking to Lord Amber's Bodyguard, Lady Durinbold's Attendant and Lord Shattershield's Attendant. Halsin approves +1
  • Pass the Steel Watcher that confronts you at the coronation. Halsin approves +1
  • Agree to slay Orin and become allies with Gortash
  • Use the Baldurian option when talking to Duke Ravengard right after Gortash's inauguration, wondering what has befallen the city's great hero.
  • Give Fist Reynash 300 gold to flee Halsin approves +1

Lower City

  • Pay or persuade the Captain at the Grey Harbour Docks to keep the Brislen family together
  • Offer a prayer to Flood Tide Allandra Grey at Holli's funderal
  • (Requires Jaheira) Tell Rion that "There are refugees outside. They'll need protection." when asked what to do. Halsin approves +1
  • X: -166 Y: -75 Play with the children.
  • Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". Halsin approves +1
  • Allow Punkins to scan you. Halsin approves +1
  • Say "Don't be rude to your dog. He's doing a great job running" when you speak with Albert at the western entrance to Bloomridge Park. Halsin approves +1
  • Tell Havkelaag at the Society of Brilliance his experiment with the githyanki egg is barbaric and refuse to sell the egg. Halsin approves +1
  • When rencountering Araj, ask Astarion if he wishes to leave Halsin approves +1
  • Tell Araj "Forget it. I saw how you made Astarion feel. I'm done with you." Halsin approves +1

Guildhall

  • When talking with Nine-Fingers Keene with Minsc in the party, Minsc will see her as an enemy and attack, succeed any check (Insight/Intimidation/Persuasion) to convince Minsc that she isn't an enemy. Halsin approves +1

The Counting House

  • Give Rags Deelarma begging outside the entrance a handful of coins. Halsin approves +1

Sorcerous Sundries

  • Tell Aradin what the Nightsong really is, then avoid revealing her location (or lie) Halsin approves +1
  • Tell Lorroakan you'll tell the Nightsong to come so she can rip him to shreds. Halsin approves +1

Camp/Conversation

  • Tell Isobel that you will help Aylin take down Lorroakan Halsin approves +1
  • Let Lae'zel speak against Vlaakith when the Githyanki lich-queen projects herself in the camp when long-resting.
  • Agree with Halsin that there is a rot in the city with how Baldur's Gate treats its vulnerable and the refugees.
  • Tell Scratch you're glad he's back where he belongs after saving him from Angry Mar'hyah Halsin approves +1

Disapproval[edit | edit source]

As a Companion character, the interactions listed below will cause Halsin to lose approval. This list is most likely incomplete.

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Last Light Inn

House in Deep Shadows

  • Agree to play hide-and-seek with Oliver.

Moonrise Towers

  • Free the goblins when Z'rell prompts you to kill them.
  • When entering Moonrise Towers, tell the guards you infiltrated Last Light Inn.

Gauntlet of Shar

  • Lick the Spider meat twice.
  • Having Mother Dearest in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. Halsin disapproves -1

Mind Flayer Colony

Camp/Conversation

  • At camp, when asked if you have anything to share about yourself in return, say that you don't know very much about yourself.
    • OR, Playing as The Dark Urge, tell him that nothing is half as charming as when it's all crimson and rot.

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Tell Wulbren you'll take the bomb but only use it as a last resort. Halsin disapproves -1
  • Ready yourself to fight when challenged by the Steel Watcher at the South Span Checkpoint Halsin disapproves -1
  • If Orin is impersonating Gyldro Angleiron, tell her you would kill someone close to you without hesitation.Halsin disapproves -1

Note: When playing as Lae'zel origin, this option will have an unique formulation, but still take its place (line 4)

Circus of the Last Days

  • Boo Dribbles the Clown.
  • After passing the Animal Handling check, tell the displacer beast, "Kill them all, kitty."

Wyrm's Crossing

Cazador's Dungeon

  • Help Astarion become a Vampire Ascendant

Sorcerous Sundries

  • When speaking to Yafeu after a different companion got trapped in his lamp, ask for gold. Halsin disapproves -1

Devil's Fee

  • Intimidate Helsik to keep the gauntlets Halsin disapproves -1