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Reconstituted Duellist

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Reconstituted Duellists are summoned skeleton creatures in Act Two.

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Balthazar Balthazar summons Reconstituted Duellists and Reconstituted Marksmen Reconstituted Marksmen to defeat the Dark Justiciars at the Gauntlet of Shar and retrieve the Nightsong Nightsong.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Lacerate Lacerate (Action)   –  Rusty Longsword
Damage: 3~10
1d8 + 2Slashing⁠Slashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and constructs can't bleed.

Damage: 3~10
1d8 + 2Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Damage: 1~4

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Rush Attack Rush Attack (Action)   –  Rusty Longsword
Damage: 3~6
1d4 + 2Piercing⁠Piercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

or

Cleave Cleave (Action)   –  Rusty Greatsword
Damage
1/2 Normal weapon damage

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Lacerate Lacerate (Action)   –  Rusty Greatsword
Damage: 4~14
2d6 + 2Slashing⁠Slashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and constructs can't bleed.

Damage: 4~14
2d6 + 2Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Damage: 1~4

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Loot[edit section | visual editor]

The Duellist drops its main hand and off hand Equipment.

or

It additionally has items from the Generic Skeleton Drop Table:

Item Quantity Chance
Bone 1 3/8
Bottle 1 1/8
Candle 1 1/8
Dagger 1 1/8
Gold 1 - 4 1/8
(Nothing) 1/8


Notes[edit section | visual editor]

  • The Reconstituted Duelllists in the Mind Flayer Colony do not yield experience.[verify]