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Reconstituted Duellist

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Reconstituted Duellists are summoned skeleton creatures in Act Two.

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

BalthazarBalthazar summons Reconstituted Duellists and Reconstituted MarksmenReconstituted Marksmen to defeat the Dark JusticiarDark Justiciars at the Gauntlet of Shar and retrieve the NightsongNightsong.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

LacerateLacerate (Action)   –  Rusty Longsword
Damage: 3~10
1d8 + 2SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Damage: 3~10
1d8 + 2SlashingSlashing
Make a melee attack with your equipped weapon.
Damage: 1~4
Make a non-lethal attack against an enemy and possibly DazeDaze them.
Rush AttackRush Attack (Action)   –  Rusty Longsword
Damage: 3~6
1d4 + 2PiercingPiercing
Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.

or

CleaveCleave (Action)   –  Rusty Greatsword
Damage
1/2 Normal weapon damage
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
LacerateLacerate (Action)   –  Rusty Greatsword
Damage: 4~14
2d6 + 2SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Damage: 4~14
2d6 + 2SlashingSlashing
Make a melee attack with your equipped weapon.
Damage: 1~4
Make a non-lethal attack against an enemy and possibly DazeDaze them.

Loot[edit section | visual editor]

The Duellist drops its main hand and off hand Equipment.

or

It additionally has items from the Generic Skeleton Drop Table:

Item Quantity Chance
Bone 1 3/8
Bottle 1 1/8
Candle 1 1/8
Dagger 1 1/8
Gold 1 - 4 1/8
(Nothing) 1/8


Notes[edit section | visual editor]

  • The Reconstituted Duelllists in the Mind Flayer Colony do not yield experience.[verify]