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Sword Coast Couriers

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Rivington
South Span Checkpoint
Open Hand Temple Sword Coast Couriers Gur Camp
Rivington General
The Sword Coast Couriers is a Location within Rivington in Act Three of Baldur's Gate 3.
'To Send and to Serve', they say. Well I say poppycock! I cannot believe they lost my letters.
Sylvie Summerworth, complaining about the quality of post services

Overview[edit | edit source]

Sword Coast Couriers is a post office with its main entrance at X: 13 Y: 10, located across the Open Hand Temple, and south of the South Span Checkpoint. It is the only establishment in Rivington (and seemingly in Baldur's Gate as well) providing the services of delivering messages by courier or by carrier pigeon. Unfortunately, processing the deliveries has proved to be difficult as of late, due to attacks of the armies of the Absolute, various monsters, and a certain tressymtressym.

The building can be entered through the main entrance, or through the locked side entrance at X: 29 Y: 1. The Sword Coast Couriers Key, which opens the side set of doors, can be found behind the building at X: 34 Y: 14. It is hidden between a stack of hay bales and some pigeon cages and requires DC 15 Perception check DC 15 Perception check to notice.

Main building[edit | edit source]

Inside the party can speak to the proprietor Danzo ArkwrightDanzo Arkwright, who can initiate the quest Find the Missing LettersFind the Missing Letters. The quest may be progressed at once, in the pigeon coop on the upper floor, or while investigating the building roof.

The upper floor is a pigeon loft, where the head carrier pigeon Commander LightfeatherCommander Lightfeather can be found. Talking with him gives hints on where to look (he mentiones "the sign of featherless wings", which might be a metaphor of the symbol of IlmaterIlmater). Speaking with Commander Lightfeather may grant one or both of the following inspirations:

The roof is accessible via means of spatial movement like Grant FlightGrant Flight, Misty StepMisty Step, Arrow of Transposition, or jumping, if the character in question has enough StrengthStrength. There, several bloody patches with pigeon feathers can also point out the search direction. A successful sequence of DC 7 Nature check DC 7 Nature check and DC 7 Investigation check DC 7 Investigation check tells the party to search the reason for pigeons gone missing around the Open Hand Temple roof.

On a cupboard behind Danzo Arkwright (X: 15 Y: 12) lies the Urgent Report for Duke Ravengard. Like most other documents in the post office, it is red-outlined, but stealing it can prove useful, as it is one of the ways to get pastget past the guard from Wyrm's Crossing into the Wyrm's Rock Fortress.

The Address Book in Danzo's office can give a hint on some of prominent characters who can be met later in the walkthrough in Rivington, Wyrm's Crossing, and Lower City,[1] while the ledger of Post House Delivery Complaints sheds some light onto who was the final consignee of the Iron Flask, a story item found in Act One.

Messenger dogs' kennels[edit | edit source]

Scratch is upset about leaving the party

Outside the courier office is a small fenced area with delivery dog kennels. It can also be accessed through the shabby gate at X: 16 Y: -11.

Here the party can find the dogkeeper Angry Mar'hyahAngry Mar'hyah and her handyman Oyster Boy DringoOyster Boy Dringo, as well as several dogs locked in cages can be found. Mar'hyah talks to the party derisively and dismissively, but only until they tell her about meeting ScratchScratch and sheltering him at the camp. If Scratch is summoned to the kennels, Mar'hyah demands the party return him to her, explaining that he is "property of the Sword Coast Couriers". However, Scratch's opinion on being returned appears less then enthusiastic.

At this point, Dringo may chime in and accuse Mar'hyah of cruelty towards Scratch and other dogs, and her demeanor serves to prove his words. The party can then intimidateintimidate or deceivedeceive Mar'hyah into leaving the kennels (which allows them to keep Scratch as a camp follower), or allow her to take him. All possible options are listed on Mar'hyah's page.

If Mar'hyah is gone, the first thing Dringo does is unlock the cages, letting the dogs, GustavGustav and ZolaZola, roam the yard. Scratch, if the party summoned him and stood up for him, walks away as well and can be met again in camp.

Outside the post office[edit | edit source]

LensLens, a reporter for the Baldur's Mouth Gazette, can be found next to the post office. Completing an interview with her may earns one or more of the following inspirations:

Lens is one of characters which might be chosen by Orin the RedOrin the Red as a disguise to threaten the party.[2] In this case, the corpse of real Lens can be later found in the Bhaal Temple in Lower City.

Other encounters around[edit | edit source]

There are several NPC vignettes placed around the post office.

  • A Flaming Fist by the name RockbreedRockbreed stands guard near the Sword Coast Couriers. Unfortunately, her guard post is located too close to the dog kennels and she is allergic to the animals.
  • Right behind the kennels Hunkers BooleanHunkers Boolean and Gaheid SlickjawGaheid Slickjaw are arguing on the best way to sneak past the South Span Checkpoint guards. The human is disappointed by his friend's lack of resolution, while the latter does not want to meddle with the Steel Watcher.
  • Two women native to Rivington near the well are discussing the approaching war; Monifa DialloMonifa Diallo is ready to leave the city, while Ha-yoon KimHa-yoon Kim has great expectations of Gortash and the Steel Watch. Monifa's daughter KimmyKimmy barely understands what is going on, but is reluctant to leave their home.

Related locations[edit | edit source]

Related quests[edit | edit source]

Characters[edit | edit source]

Personnel[edit | edit source]

Animals[edit | edit source]

Other[edit | edit source]

Related Literature[edit | edit source]

Footnotes and References[edit | edit source]

  1. The book also contains the correspondent locations within the city, mentioning also the city districts taken directly from the FR lore.
  2. This can be determined with right-click on the character, choosing to 'Examine' her. If Lens is actually disguised Orin, the character has level 12 and Orin's passive features replacing those filled in the infobox on her page.