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Young Mud Mephit: Difference between revisions
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{{ | {{Infobox creature | ||
| movement m = 9 | |||
| | | level = 1 | ||
| | | weight kg = 4 | ||
| | | str = 8 | ||
| | | dex = 12 | ||
| | | con = 12 | ||
| | | int = 9 | ||
| | | wis = 11 | ||
| | | cha = 7 | ||
| | | hp = 6 | ||
| | | t hp = 12 | ||
| | | ac = 11 | ||
| | | passives = Darkvision, Death Burst: Force, Opportunity Attack | ||
| | | resistances = poison immunity | ||
| | | e hp = 4 | ||
| | | t ac = 14 | ||
| | | name = Young Mud Mephit | ||
| | | image = <gallery> | ||
| | Mud Mephit Model.png|Model | ||
| | Portrait Young Mud Mephit.png|Portrait | ||
| | </gallery> | ||
| | | size = Tiny | ||
| | | type = [[Elemental]] | ||
}}'''Young Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature created by [[Ancient Mud Mephit|Ancient Mud Mephits]] during [[Act One]] in the secluded Decrepit Sanctuary. | | race = [[Mephit]] | ||
}} | |||
'''Young Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature created by [[Ancient Mud Mephit|Ancient Mud Mephits]] during [[Act One]] in the secluded Decrepit Sanctuary. As a summoned creature, they give no experience or drops. | |||
Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind on death. | Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind on death. | ||
== | == Combat == | ||
=== Attacks and abilities === | |||
=== | {{Feature box|Mud Breath}} | ||
{{ | {{Feature box|Mud Fling}} | ||
{{Feature box|Fly (class action)}} | |||
{{ | {{Feature box|Death Burst (Mud)}} | ||
{{ | |||
[[Category: Elementals]] | [[Category: Elementals]] | ||
{{Creatures}} |
Latest revision as of 19:59, 30 July 2024
Young Mud Mephits are a type of Elemental creature created by Ancient Mud Mephits during Act One in the secluded Decrepit Sanctuary. As a summoned creature, they give no experience or drops.
Far weaker than their mature counterparts, they serve only to hinder whoever they attack through numbers and the muddy patches they leave behind on death.