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Ice Mephit: Difference between revisions

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Ice Mephits can be summoned using the spell {{SAI|Conjure Minor Elemental: Ice Mephits}}.
Ice Mephits can be summoned using the spell {{SAI|Conjure Minor Elemental: Ice Mephits}}.


== Attacks and abilities ==
==Combat==
=== Attacks and abilities ===


{{Feature box|Freezing Claws}}
{{Feature box|Freezing Claws}}
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{{Feature box|Death Burst (Cold)}}
{{Feature box|Death Burst (Cold)}}


{{Feature box|Fly (Class Action)}}
{{Feature box|Fly (class action)}}


== External links ==
== External links ==

Latest revision as of 20:09, 30 July 2024

Ice Mephits are a type of Elemental creature in Baldur's Gate 3. They explode in a burst of ice on death and can use cold attacks.

Ice Mephits can be summoned using the spell Conjure Minor Elemental: Ice Mephits Conjure Minor Elemental: Ice Mephits.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Freezing Claws Freezing Claws ()
+
D6 Cold.png 2d6 (2~12) Damage TypesCold

Lash out with ice-cold claws.

 Melee: 1.5 m / 5  ft
Generic Cold.webp
Ice Breath Ice Breath ()
D6 Cold.png 2d6 (2~12) Damage TypesCold

Exhale a cone of ice to damage foes.

DEX Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Chromatic Orb Cold.webp
Chromatic Orb: Cold Chromatic Orb: Cold ()
D8 Cold.png 2d8 (2~16) Damage TypesCold

Hurl a sphere of energy that deals 2d8Damage TypesCold damage and creates an Ice Ice surface.

 Range: 18 m / 60 ft
Death Burst Cold.webp
Death Burst Death Burst ()
D6 Cold.png 4d6 (4~24) Damage TypesCold

Explode in a burst of ice that damages all nearby creatures.

DEX Save
AoE: 3 m / 10 ft (Radius)
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

External links[edit | edit source]

Ice mephit on the Forgotten Realms Wiki