Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Aid | ![]() |
![]() ![]() |
![]() |
0 | 9m | Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum. | |||||
![]() |
Arcane Lock | ![]() |
![]() |
![]() |
1.5m | Close a door or container with a magical lock. It can no longer be lockpicked or opened with | .||||||
![]() |
Lesser Restoration | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
1.5m | Cure a creature from ![]() ![]() ![]() |
||||||
![]() |
Pass Without Trace | ![]() |
![]() ![]() |
![]() |
![]() |
0 | 9m | Call forth a veil of shadow and silence that gives you and nearby allies a +10 bonus to ![]() |
||||
![]() |
Protection from Poison | ![]() |
![]() ![]() ![]() ![]() |
![]() |
1.5m | Touch a creature to neutralise all poisons affecting it, and grant it protection against poisonous influences. | ||||||
![]() |
Warding Bond | ![]() |
![]() |
![]() |
1.5m | Ward an ally. They gain Resistance to all damage, and a +1 bonus to their ![]() ![]() |