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Cloaker: Difference between revisions

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(infoboxes)
(Added Patch 6 changes)
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| feature3_name = Opportunity Attack
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Alert
| feature4_mode = Tactician
| feature4_description = You gain +5 to Initiative and can no longer be surprised.
}}
}}
'''Cloakers''' are a non-playable race and [[Aberration]] found in [[Act Two]]. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces.
'''Cloakers''' are a non-playable race and [[Aberration]] found in [[Act Two]]. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces.
Line 65: Line 68:
|image name = GenericIcon Intent Summon.png
|image name = GenericIcon Intent Summon.png
|*Summon up to three illusory duplicates per battle, which can {{cond|Frightened|Frighten}} and cause psychic damage.
|*Summon up to three illusory duplicates per battle, which can {{cond|Frightened|Frighten}} and cause psychic damage.
*In [[Tactician]] Mode, this summons an additional illusory duplicate.
{{Range|m=100|ft=328}}
{{Range|m=100|ft=328}}
{{Duration|20}}
{{Duration|20}}

Revision as of 14:34, 18 February 2024

Cloakers are a non-playable race and Aberration found in Act Two. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces.

About

Resembling dark leathery cloaks, these aberrations lurk in caves, waiting to slay lone or injured prey stumbling through the darkness.

One cloaker can be found during Act Two, in a hidden natural cavern in the Gauntlet of SharX: -819 Y: -867.

Attacks and abilities

Bite.webp
Bite Bite ()
Bite a target.
 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
Multiattack Multiattack ()
+
Aim multiple attacks at a target that cause Gaping Wounds Gaping Wounds and Bleeding Bleeding.
 Melee: 1.5 m / 5  ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

[[*Summon up to three illusory duplicates per battle, which can Frighten Frighten and cause psychic damage.

  • In Tactician Mode, this summons an additional illusory duplicate.

 Range: 100 m / 328 ft Duration: 20 turns ]]

Phantasms

Phantasms have identical statistics to their summoner, though with half the Hit Points, multiple Resistances and Immunities, along with only being able to attack with their Moan ability. They also lack any passive features. All Phantasms disappear when their summoner is killed.

Generic Control.webp
Moan Moan ()
D6 Psychic.png 1d6 (1~6) Damage TypesPsychic
Produce a piercing moan and Frighten nearby creatures.
AoE: 4 m / 13 ft (Radius)

Tactics

  • The Cloaker will be Ambushing Ambushing, forcing the player to pass a DC 18 Perception check to avoid getting Surprised Surprised. This check can be triggered on the toadstool platform at X: -805 Y: -862, the elevated position of which allows for easy high ground for initiating combat.
  • It has a multiattack which can be used when enemies are Frightened Frightened. However, only its phantasms can cause the frightened condition.

External links