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Death Shepherd: Difference between revisions

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| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Death Shepherd
| name = Death Shepherd
| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
| race = [[Skeleton]]
| race = [[Skeleton]]
| level = 6
| level = 6
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = [[Undead]]
| type = [[Undead]]
| hit_points = 42
| e hp = 29
| hit_points_tactician = 54
| hp = 42
| armour_class = 16
| t hp = 54
| movement_speed_meters = 9
| ac = 16
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 80
| weight kg = 80
| weight_lb = 160
| hiddenlevel = 6
| str = 14
| str = 14
| dex = 12
| dex = 12
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| wis = 14
| wis = 14
| cha = 5
| cha = 5
| resistant1 = Bludgeoning
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
| resistant2 = Piercing
| conditions = Undead Ward Aura, Necrotic Veil
| resistant3 = Slashing
| passives = Opportunity Attack, Silent
| immune1 = Poison
 
| condition1_name = Undead Ward Aura
| condition1_description = Nearby allied undead are resistant to bludgeoning, slashing, and piercing damage.
| condition2_name = Necrotic Veil
| condition2_description = Gains 20 temporary hitpoints, immunity to turn undead, and resistance to all damage except radiant.
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach. 
| feature2_name = Silent
| feature2_description = Cannot speak or cast spells with a verbal component.
}}
}}
}}
'''Death Shepherd''' is an Undead creature in Baldur's Gate 3.


Death Shepherd is an Undead creature in Baldur's Gate 3.
Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.


Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
==Spells and Abilities==
==Spells and Abilities==
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Main Hand Attack|item=Greatsword}}
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* {{FRWiki|Death shepherd|long}}
* {{FRWiki|Death shepherd|long}}


[[Category: Undead]]
{{Creatures}}
{{NavCreatures}}
[[Category:Undead]]
[[Category:Skeletons]]

Revision as of 07:13, 17 June 2024

Death Shepherd is an Undead creature in Baldur's Gate 3.

Two can be found leading a swarm of ghouls along the Rosymorn Monastery Trail, and another appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.

Spells and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft

Notes

Gallery

External links