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==About Death Shepherds==
==About Death Shepherds==
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.


== Combat ==
== Combat ==
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{{Feature box|No Rest for the Wicked}}
{{Feature box|No Rest for the Wicked}}


=== Notes ===
=== Loot ===
* {{MdRarityItem|Greatsword}}
* Grants 50 experience when killed.
 
===Tactics===
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* Grants 50 experience when killed.
* The Death Shepherd's {{SAI|No Rest for the Wicked}} can be countered by picking up the corpses of defeated undead so that they can't be revived.
* Death Shepherds will lose most of their resistances once the temporary hit points from {{Cond|Necrotic Veil}} are removed. However, they will still have resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, {{DamageType|Bludgeoning}}, and {{DamageType|Necrotic}} damage, so it may be wise to use spells of other damage types to defeat them (e.g. {{SAI|Fireball}}, {{SAI|Lightning Bolt}}).


== Known death shepherds ==
== Death shepherd characters ==
* {{CharLink|Garret Dortmell}}
* {{CharLink|Garret Dortmell}}


==Gallery==
==Gallery==
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>
== External links ==
== External links ==
* {{FRWiki|Death shepherd|long}}
* {{FRWiki|Death shepherd|long}}

Revision as of 15:02, 6 July 2024

Death Shepherd is an Undead creature and non-playable race in Baldur's Gate 3.

About Death Shepherds

Two Death Shepherds can be found leading a swarm of ghouls along the Rosymorn Monastery Trail. Another can be found in the Moonrise Towers Prison during the assault on Moonrise Towers, and a fourth appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft

Loot

Tactics

Death shepherd characters

Gallery

External links