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Bugbear: Difference between revisions

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(infobox)
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{{CharacterInfo
{{Hatnote|This article is about the creature, for the race see: [[Bugbear (race)]]}}
|name=Bugbear
{{Infobox statistics
|STR=15|DEX=14|CON=13|INT=8|WIS=11|CHA=9
| name = Bugbear
|level=3
| race = [[Bugbear (race)|Bugbear]]
|race=Bugbear
| image = Bugbear Model.png
|type=Humanoid
| imagesize = 0.5
|HP=27 ; 35
| size = Medium
|AC=14
| type = Humanoid
|size=Medium
| armour_class = 14
|initiative=+2
| hit_points = 27
|passive=
| hit_points_tactician = 35
{{PAS|Brute}}
| movement_speed_meters = 9
{{PAS|Darkvision (Passive Feature)|Darkvision}}
| movement_speed_feet = 30
{{PAS|Opportunity Attack}}
| weight_kg = 110
{{PAS|Tenacity}}
| weight_lb =  
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty|location=
| level = 3
During the attack on the [[Druid Grove]]<br>
| str = 15
[[Goblin Camp]]<br>
| dex = 14
[[Blighted Village]]<br>
| con = 13
[[Circus of the Last Days]]
| int = 8
|speed=9m / 30ft
| wis = 11
|weight=110kg
| cha = 9
|faction=[[Cult of the Absolute]]
|image=[[File:Bugbear.jpg|350px]]
|alt-image=[[File:Bugbear Model.png|250px]]
|alt-name=3D Model
|exp=20}}{{Hatnote|This article is about the creature, for the race see: [[Bugbear (race)]]}}


| feature1_name = Brute
| feature1_description = Deal an extra +1d8 Physical damage when attacking with a melee weapon.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Tenacity (passive feature)
| feature4_description = Apply Bludgeoning damage, even on a miss.
}}
'''Bugbears''' are a generic Humanoid enemy found throughout [[Act One]], often fighting alongside goblins and other members of the [[Cult of the Absolute]]. These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want.
'''Bugbears''' are a generic Humanoid enemy found throughout [[Act One]], often fighting alongside goblins and other members of the [[Cult of the Absolute]]. These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want.


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{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{Range|m=18|ft=60}}}}
{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{Range|m=18|ft=60}}}}


== Gallery ==
<gallery heights="250px" mode="packed">
Bugbear.jpg|A bugbear in a dialogue scene.
</gallery>


[[Category:Bugbears]]
[[Category:Bugbears]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 11:42, 10 February 2024

This article is about the creature, for the race see: Bugbear (race)

Bugbears are a generic Humanoid enemy found throughout Act One, often fighting alongside goblins and other members of the Cult of the Absolute. These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want.

Bugbears gain the Savage Attacker passive feature as a racial ability on Tactician difficulty.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Gallery