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Flying Ghoul (Animate Dead): Difference between revisions

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==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|Claws (Ghoul)}}
|* Lash out with deadly claws dealing {{DamageText|3d6 + Strength Modifier|Slashing}} damage and possibly {{Cond|Paralysed|Paralysing}} the target.
{{action}}
}}


{{Feature box|name=Devour|link=Devour (Ghoul)|image name=Generic Damage.webp
{{Feature box|Devour (Ghoul)}}
|* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage and {{DamageType|Healing|heal}} that many hit points.
 
{{action}}
{{Feature box|Fly (Class Action)}}
}}


{{Feature box|name=Fly|link=Fly (Class Action)|image name=Fly.webp
|* Fly to a target position using your movement speed.
{{Action|Movement}}
}}
== Notes ==
== Notes ==
*Flying ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears {{RarityItem|Abyss Beckoners}}.
*Flying ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears {{RarityItem|Abyss Beckoners}}.

Revision as of 06:09, 29 April 2024



This article is about the Animate Dead summon, see Winged Horror Flying Ghoul enemy.

Flying Ghoul is an undead creature which can be created through the spell Animate Dead: Flying Ghoul Animate Dead: Flying Ghoul, a level five variant of Animate Dead Animate Dead.

Attacks and abilities

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Bite.webp
Devour Devour ()
Devour a Downed Downed creature, killing it instantly.
 Melee: 1.5 m / 5  ft
Recharge: Per turn
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Notes

External links