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Fetid Ooze: Difference between revisions
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{{Feature box|Ochre Sputum}} | {{Feature box|Ochre Sputum}} | ||
== Notes == | |||
Fetid Ooze cannot [[Jump]]. Because Fetid Ooze move while attached to the ground. | |||
{{Creatures}} | {{Creatures}} |
Revision as of 06:15, 9 October 2024
Fetid Ooze is a type of Ooze creature and non-playable race found in Act Two.
Interactions
A deposit of three oozes lurks at the bottom of a charnel pit in the House of Healing Morgue. They hide alongside a Hollow Armour, ready to the party, unless revealed by . The creatures will reveal themselves and turn hostile the moment a character touches the bottom floor of the pit.
Combat
The ooze's Fetid Aura inflicts Fetid Fumes to any character within 2 m / 7 ft, dealing 1d6Acid at the start of each round.
Attacks and abilities
Notes
Fetid Ooze cannot Jump. Because Fetid Ooze move while attached to the ground.