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Fire Myrmidon
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Fire Myrmidon | |||||||||||||
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Small Elemental | |||||||||||||
Level 11 Elemental | |||||||||||||
Stats | |||||||||||||
Armour Class | 18 | ||||||||||||
Hit points | 123 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 36 kg (80 lb) | ||||||||||||
Initiative | +8 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Fire, Poison | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing | ||||||||||||
Features | |||||||||||||
| Cannot be Shoved, Thrown, or used as an Improvised Weapon. | ||||||||||||
| React to your next attacker by dealing 2d10 Fire damage. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Cannot be disarmed. |
About Fire Myrmidons
Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.