Earth Myrmidon

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Revision as of 03:13, 29 January 2024 by Twyrine (talk | contribs) (infobox)
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Earth Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Earth Myrmidons

Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.

Attacks and abilities

Generic Thunder.webp
5 Damage TypesBludgeoning damage
+
D10 Thunder.png 3d10 (3~30) Damage TypesThunder damage

Wallop a foe with a fist of stone and thunder, potentially knocking them Prone Prone.
 Melee: 1.5 m / 5  ft
Seismic Strike.webp
D6 Bludgeoning.png 2d6 (2~12) Damage TypesBludgeoning damage

Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud.
DEX Save
 Range: Self
AoE: 3 m / 10 ft (Radius)
Generic Damage.webp
Burrow Burrow ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning damage

Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes.
DEX Save
 Range: 12 m / 40 ft
AoE: 3 m / 10 ft (Radius)
Generic Buff.webp

Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2, but reducing your Movement Speed by 6 m / 20 ft.
 Range: Self
Generic Utility.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

External links