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Wood Woad

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Revision as of 00:16, 24 May 2024 by Icastmagicmissile (talk | contribs) (updated infobox and expanded combat. Woad no longer is permanently armed)
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Wood Woads are a type of Plant creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the Sunlit Wetlands. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Twisting Branch
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Entangle.webp
Entangle Entangle ()

Vines sprout from the ground, turning it into Difficult Terrain Difficult Terrain and possibly Entangling Entangling creatures within.

Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Ensnaring Strike Melee.webp
Woad's Ensnaring Strike Woad's Ensnaring Strike ()
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target.

STR Save
 Melee: 1.5 m / 5  ft

Notes

Notable loot

External links