Earth Myrmidon

From Baldur's Gate 3 Wiki
Revision as of 10:42, 14 June 2024 by Ankoria (talk | contribs) (Updated infobox, added page seo)

Earth Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Earth Myrmidons

Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.

Attacks and abilities

5 Damage TypesBludgeoning damage
+
D10 Thunder.png 3d10 (3~30) Damage TypesThunder damage

Wallop a foe with a fist of stone and thunder, potentially knocking them Prone Prone.
 Melee: 1.5 m / 5  ft
D6 Bludgeoning.png 2d6 (2~12) Damage TypesBludgeoning damage

Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud.
DEX Save
 Range: Self
AoE: 3 m / 10 ft (Radius)
Burrow Burrow ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning damage

Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes.
DEX Save
 Range: 12 m / 40 ft
AoE: 3 m / 10 ft (Radius)

Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2, but reducing your Movement Speed by 6 m / 20 ft.
 Range: Self

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

External links