Earth Myrmidon
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For the
Combat Wild Shape
form, see
Wild Shape: Earth Myrmidon
.
Earth Myrmidons
are a type of
Elemental
creature that can be transformed into via
Combat Wild Shape
, or summoned with the spell
Conjure Elemental
.
About Earth Myrmidons
[
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|
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]
Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.
Attacks and abilities
[
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]
Grounded Thunder Strike
(
)
5
Bludgeoning
damage
+
3d10 (3~30)
Thunder
damage
Wallop a foe with a fist of stone and thunder, potentially knocking them
Prone
.
Melee: 1.5 m / 5 ft
Sludgy Sling
(
)
2d6 (2~12)
Bludgeoning
damage
Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud.
DEX
Save
Range: Self
AoE: 3 m / 10 ft (Radius)
Burrow
(
)
2d8 (2~16)
Bludgeoning
damage
Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes.
DEX
Save
Range: 12 m / 40 ft
AoE: 3 m / 10 ft (Radius)
Muck to Metal
(
)
Harden your slippery body into a substance like steel, increasing your
Armour Class
by 2, but reducing your
Movement Speed
by
6 m / 20 ft.
Range: Self
Elemental Warp
(
)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft
External links
[
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|
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]
Earth elemental myrmidon
on the
Forgotten Realms Wiki
v
t
e
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