Trinoda
STR
DEX
CON
INT
WIS
CHA
12 (+1)
15 (+2)
12 (+1)
10 (0)
14 (+2)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+5
+6
+1
0
+2
+1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
You can make an additional free attack after making an unarmed or weapon attack.
You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
15 (+2)
12 (+1)
10 (0)
14 (+2)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+7
+8
+1
0
+2
+1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
You can make an additional free attack after making an unarmed or weapon attack.
You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
15 (+2)
12 (+1)
10 (0)
14 (+2)
12 (+1)
STR
DEX
CON
INT
WIS
CHA
+5
+6
+1
0
+2
+1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
You can make an additional free attack after making an unarmed or weapon attack.
You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.
UID
S_LOW_Guildhall_Zhent_LeaderBackup
UUID
35352384-a2ea-464b-96e0-1c6554b2f6b8
Trinoda is a
high elf ranger backup leader of
Zhentarim , trying to take over
Guildhall in
Act Three .
Trinoda tries to take over Guildhall with other Zhentarim members if Roah Moonglow was killed in Act One or Act Two , and Boss Friol was killed in Abandoned Cistern before she could escape.
Unlike Roah and Friol, Trinoda always is hostile and does not offer the party the opportunity to join the Zhentarim in the upcoming fight.
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