Potions

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Revision as of 19:42, 13 September 2023 by 47.145.134.244 (talk) (→‎Using Potions: 1m is closer to 3ft than it is to 5ft)
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Potion A Icon.png

This page is about consumable items listed as Potions on the Alchemy tab. For a full list of liquid consumables, see Alchemy.

Potions are Consumables that can restore Hit Points or grant a variety of other Effects when consumed. Effects can range from gaining extra actions on a turn in combat, speaking to animals, or even gaining the benefit of a Long Rest in two turns.

Potions can be looted, bought from vendors, or crafted with the Alchemy system.

Using Potions

Potions can be consumed using a Bonus action to grant an effect to a single creature.

Many potions can also be thrown using the Throw Action to grant - or inflict - the same effect on multiple creatures, typically in a 1m / 3ft radius.
A list of potions in the alchemy window.

Healing Potions

Healing Potions restore Hit Points when consumed. (Descriptive, not in-game category.)

Common

Uncommon

Rare

Very Rare

Unique Potions

These potions are one-of-a-kind and have powerful effects.

Terminology Note

The term Potion is used in-game as a general category of liquid consumables that contains Potions, Coatings, and Elixirs, highlighted on tooltips. It is also used specifically as a category for crafting with Alchemy. Here, the specific category is used. For a full list of liquid consumables, see the Alchemy page.