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Gurgon: Difference between revisions

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| cha = 7
| cha = 7


| passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature)
| passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature) @ Gnarled Tree Branch
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== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Gnarled Tree Branch}}
{{Feature box|Main Hand Attack|item=Gnarled Tree Branch}}
{{Feature box|Slam (Ogre)}}
{{Feature box|Slam (Ogre)}}


== External links ==
* {{FRWiki|Gurgon|long}}


{{Goblin Camp}}
{{Goblin Camp}}

Latest revision as of 05:46, 22 September 2024

Guard Gurgon is an Ogre at the Goblin Camp in Act One. He can be found guarding the entrance of the Shattered Sanctum, keeping mostly to himself.

style=width:100%;height:100%;object-fit:cover;

Here has music, beer, dance! You dance too.
Gurgon when talked to by the player

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Gnarled Tree Branch
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Slam.webp
Slam Slam ()
Hit a target and possibly knock it Prone Prone.
DEX Save
 Range: 3 m /  ft

External links[edit | edit source]