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Mummy: Difference between revisions

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| size = Medium
| size = Medium
| type = Undead
| type = Undead
| armour_class = 13
| hit_points_tactician = 87
| hit_points_tactician = 87
| hit_points = 67
| hit_points = 67

Revision as of 04:35, 9 February 2024

For the undead race of bandaged corpses, see Mummy (Race)

Mummy is a unique Wraith in the Shadow-Cursed Lands. She is bound the service to the cursed child Oliver.

Interactions

Mummy appears during the second game of hide-and-seek with Oliver, forcing the party to Hide and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by Daddy and Doggy.

The wraith appears again during the final confrontation with Oliver at the heart of Reithwin Town, even if defeated earlier.

Attacks and Abilities

Sleep.webp
Sleep Sleep
  • Casts the level one enchantment spell sleep, which inflicts the condition Sleeping Sleeping when used on a targets with up to a combined 24 hit points.
Generic Death.webp
Life Drain Life Drain
  • Possibly drain a target's Hit Points, dealing 2d8+3Damage TypesNecrotic damage.
  • Target recieves the condition Life Drain Life Drain until Duration: Until Long rest.
  • On a failed Constitution saving throw, total Hit Points are decreased. If lowered to 0, the creature ignores doing Death Saving Throws and will instantly die.
Generic Darkness.webp
Dark Currents Dark Currents
  • Dissolves into the ground and emerges from the shadows at a different location as far as  Range: 8 m / 26 ft away.
  • Requires at least  3 m / 10 ft movement of Movement Speed to use.
Generic Darkness.webp
Aura of Vile Oblivion
  • Gives the Aura of Vile Oblivion Aura of Vile Oblivion condition.
  • Causes all light sources magical and mundane to go out inside a AoE: 5 m / 16 ft (Radius).