Flesh: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(infobox)
Line 3: Line 3:
| image = Flesh Model.png
| image = Flesh Model.png
}}
}}
{{CharacterInfo
{{Stub}}
|title =
{{Infobox character
|name = Flesh
| name = Flesh
|image=[[File:Flesh Model.png|350px]]
| image = Flesh Model.png
|STR=20
| family = [[Balthazar]] (brother)
|DEX=9
| race = Flesh Golem
|CON=18
| level = 7
|INT=6
|WIS=10
|CHA=5
|level=7
|race=Flesh Golem
|type=Construct
|HP=182; 236{{Tactician}}
|AC=11
|speed=9m / 30ft
|size=Medium
|weight=400 lbs
|proficiency=3
|initiative=-1
|class =
|subclass =
|background=
|passive = {{PAS|Aversion of Fire}}{{PAS|Berserk}}{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Immutable Form}}{{PAS|Magic Resistance}}{{PAS|Opportunity Attack}}
|location = [[Gauntlet of Shar]]
|family =
|allies = [[Balthazar]], [[Ghoul Medic]]
|enemies =  
|piercing = Resistant
|slashing = Resistant
|bludgeoning = Resistant
|poison = Immune
|lightning = Immune
}}{{Stub}}
Flesh is a Construct creature in Baldur's Gate 3. It is found in the [[Gauntlet of Shar]]. If you ask [[Balthazar]] for supplies he will give the player a [[Summon Golem Bell|bell]] to summon Flesh to aid in battles.


==Attacks and Abilities==
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Construct
| armour_class = 11
| hit_points = 182
| hit_points_tactician = 236
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg =
| weight_lb = 400
| hiddenlevel = 7
| str = 20
| dex = 9
| con = 18
| int = 6
| wis = 10
| cha = 5
 
| resistant1 = Piercing
| resistant2 = Slashing
| resistant3 = Bludgeoning
| immune1 = Poison
| immune2 = Lightning
| feature1_name = Aversion of Fire
| feature1_description = After taking Fire damage, disadvantage on Attack Rolls and Ability Checks until the end of your next turn.
| feature2_name = Berserk
| feature2_description = This entity will go [[Berserk (Condition)|Berserk]] if its health diminishes.
| feature3_name = Darkvision
| feature3_description = Can see in the dark up to 12m.
| feature4_name = Immutable Form
| feature4_description = Immune to having your form changed. +5 to saving throws against being Banished.
| feature5_name = Magic Resistance
| feature5_description = Advantage on saving throws against spells and other magical effects.
| feature6_name = Opportunity Attack
| feature6_description = Automatically attack an enemy moving out of your reach.
}}
}}
Flesh is a Construct creature in ''Baldur's Gate 3''. It is found in the [[Gauntlet of Shar]]. If you ask [[Balthazar]] for supplies he will give the player a [[Summon Golem Bell|bell]] to summon Flesh to aid in battles.
 
==Attacks and abilities==
Flesh will only attack using Slam, then after reaching a certain health threshold it will go {{cond|Berserk}} and begin using its Multiattack instead.
Flesh will only attack using Slam, then after reaching a certain health threshold it will go {{cond|Berserk}} and begin using its Multiattack instead.


Line 58: Line 71:
* Triggers when Flesh goes below 30% HP.}}
* Triggers when Flesh goes below 30% HP.}}


== Related Items ==
== Related items ==
{{RarityItem|Summon Golem Bell}}
{{RarityItem|Summon Golem Bell}}


[[Category: Constructs]]
[[Category: Constructs]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 05:50, 13 February 2024

Flesh is a Construct creature in Baldur's Gate 3. It is found in the Gauntlet of Shar. If you ask Balthazar for supplies he will give the player a bell to summon Flesh to aid in battles.

Attacks and abilities

Flesh will only attack using Slam, then after reaching a certain health threshold it will go Berserk Berserk and begin using its Multiattack instead.

Unarmed Strike.webp
Slam Slam ()
D8 Bludgeoning.png 4d8 (4~32) Damage TypesBludgeoning damage

Hit a target with your bare fists.
 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
D8 Bludgeoning.png 4d8 (4~32) Damage TypesBludgeoning damage
+
D8 Bludgeoning.png 4d8 (4~32) Damage TypesBludgeoning damage

Aim multiple attacks at a target. If you have gone Berserk Berserk, the target is also knocked Prone Prone.
 Melee: 1.5 m / 5  ft
Frenzy.webp
D4 Thunder.png 2d4 (2~8) Damage TypesThunder damage

As your health diminishes, let out a bone-quaking roar that pushes back anyone near you, and go Berserk.
STR Save
 Melee: 1.5 m / 5  ft

Related items

Summon Golem Bell