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Stalker Svignee: Difference between revisions
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{{ | {{Infobox statistics | ||
| name = Stalker Svignee | |||
|name | | image = Stalker Swignee Model.png | ||
| | | imagesize = 0.6 | ||
| | | race = [[Death knight]] | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | armour_class = 20 | ||
| | | hit_points = 238 | ||
| | | hit_points_tactician = 309 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 80 | ||
| | | weight_lb = 177 | ||
| | | level = 12 | ||
| str = 20 | |||
|level | | dex = 11 | ||
| | | con = 20 | ||
| | | int = 12 | ||
| | | wis = 16 | ||
| cha = 18 | |||
| | | str_save_proficiency = y | ||
| | | con_save_proficiency = y | ||
| | | wis_save_proficiency = y | ||
| | | immune1 = Necrotic | ||
| | | immune2 = Poison | ||
| | |||
| condition1_name = Marshal Undead | |||
| condition1_description = The Knight and nearby allies have Advantage against being Turned. | |||
| feature1_name = Opportunity Attack | |||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Darkvision | |||
| feature2_description = Can see in the dark up to 12m. | |||
| feature3_name = Improved Extra Attack | |||
| | | feature3_description = You can make two additional attacks after attacking with your main-hand weapon. | ||
| feature4_name = Magic Resistance | |||
| | | feature4_description = Advantage on saving throws against spells and other magical effects. | ||
| | | feature5_name = Parry | ||
| feature5_description = Parry the next melee attack that hits you by 1d8. | |||
| | | feature6_name = Revenant's Ire | ||
| | | feature6_description = Weapon attacks deal +4d8 Necrotic. | ||
| | | feature7_name = Riposte | ||
| | | feature7_description = Counterattack and deal damage when an enemy misses them with a melee attack. | ||
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}} | }} | ||
'''Stalker Svignee''' is [[Death knight]] Boss NPC who appears in [[The High Hall|Upper City Sewers]]. He is always hostile on sight. | '''Stalker Svignee''' is [[Death knight]] Boss NPC who appears in [[The High Hall|Upper City Sewers]]. He is always hostile on sight. | ||
== Attacks and | == Attacks and abilities == | ||
* {{SAI|Staggering Smite}} | * {{SAI|Staggering Smite}} | ||
* {{SAI|Hellfire Orb}} | * {{SAI|Hellfire Orb}} | ||
Line 74: | Line 59: | ||
*{{RarityItem|Helmet}} | *{{RarityItem|Helmet}} | ||
{{Creatures}} | |||
[[Category: Characters in Act 3]] | [[Category: Characters in Act 3]] | ||
[[Category: Creatures]] | [[Category: Creatures]] |
Revision as of 11:59, 14 February 2024
Stalker Svignee | |||||||||||||
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Medium Undead | |||||||||||||
Level 12 Death knight | |||||||||||||
Stats | |||||||||||||
Armour Class | 20 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 80 kg (177 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Necrotic, Poison | ||||||||||||
Conditions | |||||||||||||
| The Knight and nearby allies have Advantage against being Turned. | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| You can make two additional attacks after attacking with your main-hand weapon. | ||||||||||||
| Advantage on saving throws against spells and other magical effects. | ||||||||||||
| Parry the next melee attack that hits you by 1d8. | ||||||||||||
| Weapon attacks deal +4d8 Necrotic. | ||||||||||||
| Counterattack and deal damage when an enemy misses them with a melee attack. |
Stalker Svignee is Death knight Boss NPC who appears in Upper City Sewers. He is always hostile on sight.