Charismatic Sentinel: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|name = Charismatic Sentinel
| name = Charismatic Sentinel
|image=
| image = Charismatic Sentinel.png
|STR=14
| imagesize = 0.7
|DEX=10
| race = [[Dark Justiciar]]
|CON=12
| size = Medium
|INT=10
| type = Undead
|WIS=10
| armour_class = 14
|CHA=20
| hit_points = 120
|level=7
| hit_points_tactician = 156
|race=Dark Justiciar
| movement_speed_meters = 9
|type=Undead
| movement_speed_feet = 30
|HP=120
| weight_kg = 30
|AC=13
| weight_lb = 60
|speed=9m / 30ft
| level = 7
|size=Medium
| str = 14
|weight=0kg/ 0lb
| dex = 10
|proficiency=3
| con = 12
|initiative=0
| int = 10
|class =Paladin
| wis = 10
|location = [[Shadow-Cursed Lands]]
| cha = 20
|allies =Followers of Shar
| str_save_proficiency = Proficient
|enemies =Enemies of Shar
| resistant1 = Necrotic
|radiant=Vulnerable
| vulnerable1 = Radiant
|necrotic=Resistant
 
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Living Shadow}}{{PAS|Opportunity Attack}}{{PAS|Paragon of Charisma}}{{PAS|Shar's Sight}}{{PAS|Sunlight Weakness}}
| condition1_name = Aura of Protection
|str save=Proficient
| condition1_description = The paladin and any nearby allies have a +5 bonus on Saving Throws.
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Living Shadow
| feature2_description = While Obscured, this character has Resistance to all damage except Force, Psychic or Radiant.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Paragon of Charisma
| feature4_description = Advantage on all Charisma saving throws and spell attack rolls.
| feature5_name = Shar's Sight
| feature5_description = Cannot be blinded.
| feature6_name = Sunlight Weakness
| feature6_description = While in sunlight, Disadvantage on attack rolls and saving throws.
}}
}}
The '''Charismatic Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. Its abilities mirror that of a [[Paladin]], and fitting of its role it has very high [[Charisma]].
The '''Charismatic Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. Its abilities mirror that of a [[paladin]], and fitting of its role it has very high [[Charisma]].


== Involvement ==
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}


== Attacks and Abilities ==
== Attacks and abilities ==
===Main Hand Attack - Greatsword===
===Main Hand Attack - Greatsword===
{{Action}}
{{Action}}
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Casts [[Hunter's Mark]], dealing an addition  
Casts [[Hunter's Mark]], dealing an addition  
{{DamageInfo|count=1|die=6|type=Physical}}
{{DamageInfo|count=1|die=6|type=Physical}}
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 13:16, 30 March 2024

The Charismatic Sentinel is a unique type of Undead guarding the secret shrine to Shar underneath statue of Ketheric Thorm in Reithwin Town's square. Its abilities mirror that of a paladin, and fitting of its role it has very high Charisma.

Involvement[edit | edit source]

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

If the party fails to pass any of the three Saving Throw tests for Wisdom, Intelligence and Charisma or takes the Ritual Dagger of Shar it will summon the undead Dark Justiciar. It along with the Wise Sentinel and Intelligent Sentinel will put up a difficult fight considering their large amount of Hit Points and special abilities.

Attacks and abilities[edit | edit source]

Main Hand Attack - Greatsword[edit | edit source]

Action

Attack roll: +4
D6 Slashing.png 2d6 + 1 (3~13) Damage TypesSlashing damage

Divine Smite[edit | edit source]

Deal additional Damage TypesRadiant to fiends and undead.

Action

Attack roll: +8
D6 Slashing.png 2d6 + 1 (3~13) Damage TypesSlashing damage
D8 Radiant.png 3d8 (3~24) Damage TypesRadiant damage

Inquisitor's Might[edit | edit source]

You or an ally's weapon attacks deal an additional +Charisma icon.png Charisma Damage TypesRadiant damage and can Daze enemies for 1 turn.

Bonus action

Damage TypesRadiant damage

Hunter's Mark[edit | edit source]

Casts Hunter's Mark, dealing an addition

D6 Physical.png 1d6 (1~6) Damage TypesPhysical damage