Hellfire Watcher: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
(Updated to match other Steel Watcher pages)
 
(33 intermediate revisions by 6 users not shown)
Line 3: Line 3:
| image = Hellfire Watcher.png
| image = Hellfire Watcher.png
}}
}}
{{CharacterInfo
{{Infobox character
<!-- Interior -->
|title =
|name = Hellfire Watcher
|image = [[File:Hellfire Watcher.png|350px]]
|class =
|background=
|level = 11
|race = Steel Watcher
|type = Construct
|HP = 206
|AC = 16
|speed =
|size = Large
|weight = 750kg / 1653lbs
|proficiency = 4
|initiative = 6
|exp = 510
|alt-name = Model
|alt-image = [[File:Steel Watcher Model.png|200px]]
|passive =
{{SmIconLink|Generic Tactical Icon.png|Agile Chassis}}</br>
{{SmIconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision}}</br>
{{SmIconLink|PassiveFeature Failsafe Protocol.png|Failsafe Protocol}}</br>
{{SmIconLink|Immutable Form Icon.png|Immutable Form}}</br>
{{SmIconLink|Magic Resistance Icon.png|Magic Resistance}}</br>
{{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}}</br>
{{SmIconLink|Perfect Sentry Condition Icon.webp|Perfect Sentry}}


<!-- Exterior -->
| name = Hellfire Watcher
|location = [[Steel Watch Foundry]]
| faction = [[Gortash]]
|faction =
| image = Hellfire Watcher.png
|family =  
| race = Steel Watcher
|allies = [[Enver Gortash]]
| voice = Pieter Lawman
|enemies =  
| level = 11


<!-- Attributes -->
| modules =
|STR = 18
{{Infobox statistics
|DEX = 22
| child = yes
|CON = 18
| size = Large
|INT = 6
| type = [[Construct]]
|WIS = 10
| hit_points = 206
|CHA = 10
| hit_points_tactician = 267
|str save =
| armour_class = 16
|dex save = yes
| movement_speed_meters = 18
|con save = yes
| movement_speed_feet = 60
|int save =
| weight_kg = 750
|wis save =
| weight_lb = 1500
|cha save =
| hiddenlevel = 11
| str = 18
| dex = 22
| con = 18
| int = 6
| wis = 10
| cha = 10
| con_save_proficiency = yes
| dex_save_proficiency = yes
| nonmagic resistant1 = Bludgeoning
| nonmagic resistant2 = Piercing
| nonmagic resistant3 = Slashing
| vulnerable1 = Lightning
| immune1 = Poison
| immune2 = Psychic


<!-- Resistances -->
| feature1_name = Agile Chassis
|bludgeoning = resistant
| feature1_description = Advantage on dexterity saving throws and an additional 9m/30ft movement speed.
|piercing = resistant
| feature2_name = Darkvision
|slashing = resistant
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
|acid =
| feature3_name = Failsafe Protocol
|cold =
| feature3_description = After losing a significant amount of Hit Points, this creature will begin a Self-Detonation protocol to eliminate all nearby threats.
|fire =  
| feature4_name = Immutable Form
|force =
| feature4_description = Creature's form cannot be altered, +5 to saving throws against spells that remove it from this plane.
|lightning = vulnerable
| feature5_name = Opportunity Attack
|necrotic =
| feature5_description = Automatically attack an enemy moving out of your reach.
|poison = immune
| feature6_name = Magic Resistance
|psychic = immune
| feature6_description = Advantage on saving throws against spells.
|radiant =
| feature7_name = Perfect Sentry
|thunder =
| feature7_description = Cannot be surprised.
|magic =  
}}
}}
}}
 
 
 
{{Q | Citizen missing. Investigating. | Hellfire Watcher}}
'''Hellfire Watchers''' are a type of [[Steel Watcher]] found in [[Steel Watch Foundry]] in Baldur's Gate. They are similar to [[Steel Watcher (creature)|Steel Watcher]]s except they have a few additional attacks.
 
== Related Quests ==
* [[Get Gortash's Netherstone]]
* [[Disable the Steel Watch]]
 
== Noteable Loot ==
{{RarityItem|Infernal Iron}}


'''Hellfire Watchers''' are a type of Steel Watcher in [[Steel Watch Foundry]] in Baldur's Gate. They are mostly similar to [[Steel Watcher]]s.
== Attacks and Abilities ==
== Attacks and Abilities ==
Each Hellfire Watcher wields a {{SmItemIcon | Watcher Greatsword}}.<br>
Each Hellfire Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies.
They are immune to {{IconLink | Prone Condition Icon.png | Prone }} and {{IconLink | Blinded Condition Icon.png | Blinded (Condition) | Blind }}.


=== {{IconText | Target MainHandAttack.png | Main Hand Attack }}===
Hellfire Watchers are immune to becoming:<br>
Strike with a colossal blade to knock the target [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maim]] them.<br>
{{cond|Prone }}<br>
{{cond|Blinded }}<br>
{{cond|Frightened }}<br>
{{cond|Charmed }}<br>
{{cond|Surprised }}<br>
{{cond|Poisoned }}
 
{{TooltipBox| {{IconText | Target MainHandAttack.png | Main Hand Attack }} |image=Main Hand Attack.webp |w=100|
Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
{{Action}}<br>
{{Action}}<br>
{{Attack Roll}}<br>
{{Attack Roll}}<br>
{{DamageInfo | 3d12+4 | type = Slashing}}<br>
{{Range|m=3|ft=10}}<br>
{{Condition | Prone | duration = 1|}}<br><br>
{{SmIconLink | size = 25 | Prone Condition Icon.webp | Prone }} {{Duration|1}}<br>
{{Condition | Maimed | duration = 2}}<br><br>
{{SmIconLink | size = 25 | Crippled Condition Icon.webp | Maimed (Condition) | Maimed }} {{Duration|2}}
{{DamageInfo | 3d12+4 | type = Slashing}}
}}


=== {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} ===
{{TooltipBox| {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} |image=Ranged Attack.webp|w=100|
Fire a hefty ballista bolt that may [[Pinned (Condition)|Pin Down]] the target.<br>
A ranged attack used by a Hellfire Watcher wielding a crossbow.
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}}
{{Action}}<br>
{{Action}}<br>
{{Attack Roll}}<br>
{{Attack Roll}}<br>
{{Range|m=18|ft=59}}<br>
{{Range|m=18|ft=60}}<br>
{{DamageInfo|3d10+6|type=Piercing}}<br>
{{SmIconLink | size = 25 | Pin Down Icon.png | Pinned (Condition) | Pin Down }} {{Duration|1}}
<!--{{Condition | Pinned | duration = 1|}}-->
{{DamageInfo|3d10+6|type=Piercing}}
}}


=== {{IconText | Generic Utility Icon.png | Reposition Malefactor}} ===
{{TooltipBox| {{SAI| Reposition Malefactor}} |image=Reposition Malefactor.webp|w=100|
Pull a miscreant towards you for more thorough correction.<br>
Pulls the target close to the Hellfire Watcher.
{{Description | Pull a miscreant towards you for more thorough correction.}}
{{Action}}<br>
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{SavingThrow|DEX}}<br>
{{Range|m=14|ft=46}}<br>
{{Range|m=14|ft=45}}<br>
{{DamageInfo|3d8|type=Bludgeoning}}<br>
{{DamageInfo|3d8|type=Bludgeoning}}
}}


=== {{IconText | GenericIcon DamageType Fire.png | Hellfire Exhaust}} ===
{{TooltipBox| {{SAI| Hellfire Exhaust}} |image=Generic Fire.webp|w=100|
Vent a gout of hellfire from your engine. Any already [[Burning (Condition)|Burning]] creature caught in the blast take an extra {{DamageText|3-24|Fire}} damage.<br>
In front of itself, the Hellfire Watcher spews a cone of fire. Any target caught in the cone will take Fire damage. Extra damage is dealt to targets who are [[Burning (Condition)|Burning]]. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Vent a gout of hellfire from your engine. Any already Burning creature caught in the blast take an extra 3-24 Fire damage. Hellfire ignores resistance and immunity to Fire damage.}}
{{Action}}<br>
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{SavingThrow|DEX}}<br>
{{AOE | radius | m = 3 | ft = 9 }}<br>
{{AOE | radius | m = 3 | ft = 10 }}<br>
{{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|3d8|type=Fire | con = yes }}
{{DamageInfo|3d8|type=Fire | con = yes }}
Hellfire ignores {{Resistance|Fire|resistant}}resistance and {{Resistance|Fire|immune}}immunity to Fire damage.
}}


=== {{IconText | PassiveFeature Failsafe Protocol.png | Self-Detonate}} ===
{{TooltipBox| {{SAI|Self-Detonate}} |image=Generic Explosion.webp|w=100|
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.<br>
Characters close to the Hellfire Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}}
{{SavingThrow|DEX}}<br>
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
Hellfire ignores {{Resistance|Fire|resistant}}resistance and {{Resistance|Fire|immune}}immunity to Fire damage.
}}


== Related Quests ==
=== Tactician ===
* [[Get Gortash's Netherstone]]
On Tactician difficulty, Steel Watchers have different resistances:
* [[Disable the Steel Watch]]
* New resistances: {{Resistance|Piercing|double}}{{Resistance|Fire|double}}
* The watchers also lose their {{DamageType|Lightning}} damage vulnerability.
 
===Notes===


== Noteable Loot ==
*Grants 510 experience when killed.
{{RarityItem|Infernal Iron}}


== Notes ==
=== Gallery ===
* When a Hellfire Watcher is about to die it will self-destruct as a result of the passive feature [[Failsafe Protocol]]. The explosion will deal {{DamageText|4d12+26|Fire}} damage{{verify}} in an area around the Watcher. The fire damage will penetrate immunities and resistances. A {{SavingThrow|Dexterity}} can be made to receive half the damage dealt.
<gallery heights="250">
* During the quest [[Disable the Steel Watch]], several [[Hellfire Watchers]] and a special [[Steel Watcher Titan]] can be found in [[Steel Watch Foundry]].
Steel Watcher Model.png|Ingame model.
* {{Blur|[[Karlach]]'s heart is a prototype engine for the Steel Watchers.}}
</gallery>


== See also ==
== See also ==
Line 131: Line 146:
[[Category:Steel Watchers]]
[[Category:Steel Watchers]]
[[Category:Constructs]]
[[Category:Constructs]]
[[Category:Creatures]]
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 06:50, 2 April 2024


Citizen missing. Investigating.
—  Hellfire Watcher

Hellfire Watchers are a type of Steel Watcher found in Steel Watch Foundry in Baldur's Gate. They are similar to Steel Watchers except they have a few additional attacks.

Related Quests[edit | edit source]

Noteable Loot[edit | edit source]

Infernal Iron

Attacks and Abilities[edit | edit source]

Each Hellfire Watcher wields a Watcher Greatsword or a Heavy Crossbow akin to Hellfire Engine Crossbow. The weapon does not drop when the Steel Watcher dies.

Hellfire Watchers are immune to becoming:
Prone Prone
Blinded Blinded
Frightened Frightened
Charmed Charmed
Surprised Surprised
Poisoned Poisoned

Main Hand Attack.webp
Main Hand Attack Main Hand Attack

Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked Prone and Maimed.

Description Icon.png
Strike with a colossal blade to knock the target Prone and Maim them.

Action
Attack roll
 Range: 3 m / 10 ft
Prone Prone Duration: 1 turn
Maimed Maimed Duration: 2 turns

D12 Slashing.png 3d12 + 4 (7~40) Damage TypesSlashing damage
Ranged Attack.webp
Debilitating Shot Debilitating Shot

A ranged attack used by a Hellfire Watcher wielding a crossbow.

Description Icon.png
Fire a hefty ballista bolt that may Pin Down the target.

Action
Attack roll
 Range: 18 m / 60 ft
Pin Down Pin Down Duration: 1 turn

D10 Piercing.png 3d10 + 6 (9~36) Damage TypesPiercing damage
Reposition Malefactor.webp

Pulls the target close to the Hellfire Watcher.

Description Icon.png
Pull a miscreant towards you for more thorough correction.

Action
Dexterity saving throw
 Range: 14 m / 45 ft

D8 Bludgeoning.png 3d8 (3~24) Damage TypesBludgeoning damage
Generic Fire.webp

In front of itself, the Hellfire Watcher spews a cone of fire. Any target caught in the cone will take Fire damage. Extra damage is dealt to targets who are Burning. This attack ignores Resistant to non-magical Fireresistance and Immune to all Fireimmunity to Fire damage. Target will still take half damage on a successful Dexterity saving throw.

Description Icon.png
Vent a gout of hellfire from your engine. Any already Burning creature caught in the blast take an extra 3-24 Fire damage. Hellfire ignores resistance and immunity to Fire damage.

Action
Dexterity saving throw
AoE: 3 m / 10 ft (Radius)

D8 Fire.png 3d8 (3~24) Damage TypesFire damage (Dexterity save to halve)
D8 Fire.png 3d8 (3~24) Damage TypesFire damage (conditional)
Generic Explosion.webp

Characters close to the Hellfire Watcher are caught in an explosion. The Watcher is in the center. This attack ignores Resistant to non-magical Fireresistance and Immune to all Fireimmunity to Fire damage. Target will still take half damage on a successful Dexterity saving throw.

Description Icon.png
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.

Dexterity saving throw

D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire damage (Dexterity save to halve)

Tactician[edit | edit source]

On Tactician difficulty, Steel Watchers have different resistances:

  • New resistances: Resistant to all PiercingResistant to all Fire
  • The watchers also lose their Damage TypesLightning damage vulnerability.

Notes[edit | edit source]

  • Grants 510 experience when killed.

Gallery[edit | edit source]

See also[edit | edit source]

List of all Steel Watchers