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{{ | {{Infobox creature | ||
| | | name = Cloaker | ||
| | | race = Cloaker | ||
|image= | | image = Cloaker Model.png | ||
| | | size = Large | ||
| | | type = Aberration | ||
| ac = 14 | |||
| e hp = 73 | |||
| hp = 105 | |||
| | | t hp = 141 | ||
| | | movement m = 9 | ||
| | | weight_kg = 80 | ||
| | | level = 8 | ||
| | | str = 18 | ||
| | | dex = 16 | ||
| | | con = 15 | ||
| | | int = 12 | ||
| | | wis = 13 | ||
| | | cha = 14 | ||
| | | passives = Light Sensitivity, Multiattack: Frightened, Opportunity Attack, Darkvision | ||
| | | t passives = Alert, Light Sensitivity, Multiattack: Frightened, Opportunity Attack, Darkvision | ||
| | }} | ||
| | '''Cloakers''' are a non-playable race and [[Aberration]] found in [[Act Two]]. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces. | ||
| | |||
== About == | |||
{{Q|Resembling dark leathery cloaks, these aberrations lurk in caves, waiting to slay lone or injured prey stumbling through the darkness.|author=in-game racial description}} | |||
One cloaker can be found during Act Two, in a hidden natural cavern in the {{Coords|-819|-867|Gauntlet of Shar}}. | |||
They have the ability to summon copies of themselves, called [[Phantasms]]. | |||
==Attacks and abilities== | |||
{{Feature box | {{Feature box|Bite (Cloaker)}} | ||
| | |||
}} | |||
{{Feature box | {{Feature box|Multiattack (Cloaker)}} | ||
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}} | |||
{{Feature box|Fly (Class Action)}} | |||
| | |||
{{Feature box | {{Feature box|Phantasms}} | ||
| | |||
}} | |||
== Tactics == | == Tactics == | ||
* The Cloaker will be Ambushing, | * The Cloaker will be {{Cond|Ambushing}}, forcing the player to pass a {{Ability check|Perception|18}} to avoid getting {{Cond|Surprised}}. This check can be triggered on the toadstool platform at {{Coords|-805|-862}}, the elevated position of which allows for easy high ground for initiating combat. | ||
* It has a multiattack which can | * It has a multiattack which can be used when enemies are {{cond|Frightened}}. However, only its phantasms can cause the frightened condition. | ||
== External links == | |||
* {{FRWiki|Cloaker|long}} | |||
{{ | {{Creatures}} | ||
[[Category:Aberrations]] | [[Category:Aberrations]] | ||
[[Category:Non-playable races]] | |||
[[Category:Races]] |
Revision as of 12:25, 11 June 2024
Cloakers are a non-playable race and Aberration found in Act Two. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces.
About
“ | Resembling dark leathery cloaks, these aberrations lurk in caves, waiting to slay lone or injured prey stumbling through the darkness. |
„ |
— in-game racial description |
One cloaker can be found during Act Two, in a hidden natural cavern in the Gauntlet of SharX: -819 Y: -867.
They have the ability to summon copies of themselves, called Phantasms.
Attacks and abilities
Tactics
- The Cloaker will be , forcing the player to pass a DC 18 Perception check to avoid getting . This check can be triggered on the toadstool platform at X: -805 Y: -862, the elevated position of which allows for easy high ground for initiating combat.
- It has a multiattack which can be used when enemies are . However, only its phantasms can cause the frightened condition.
External links
- Cloaker on the Forgotten Realms Wiki