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Vengeful Cambion: Difference between revisions

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(Updated infobox, added explorer info)
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| int save prof = Yes
| int save prof = Yes
| cha save prof = Yes
| cha save prof = Yes
| resistances = Slashing resistant, nm, Piercing reistant nm, Bludgeoning resistant nm, Fire reistant full, Lightning resistant full, Cold resistant full, Poison resistant full
| resistances = Slashing resistant, nm, Piercing resistant nm, Bludgeoning resistant nm, Fire resistant full, Lightning resistant full, Cold resistant full, Poison resistant full
| e conditions = Fleeting Protection
| e conditions = Fleeting Protection
| conditions = Fleeting Protection, Devilishly Strong
| conditions = Fleeting Protection, Devilishly Strong

Revision as of 10:58, 19 June 2024

Vengeful Cambions are a type of Fiend and non-playable race in Baldur's Gate 3.

About Vengeful Cambions

Crafted from a soul indebted to Raphael, these cambions have pupils that dilate with devotion whenever he is near.

Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist Raphael in defending the House of Hope.

Attacks and abilities

Rays of Fire.webp
Rays of Fire Rays of Fire ()
D6 Fire.png 3d6 (3~18) Damage TypesFire
Hurl 3 rays of fire. Each ray deals 3d6Damage TypesFire damage.
 Range: 18 m / 60 ft
Disarming Attack Melee.webp
Disarming Strike Disarming Strike ()
Normal weapon damage
+
D4 Piercing.png 1d4 (1~4) Damage TypesPiercing
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
STR Save
 Range: Normal weapon range
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Gallery

External links