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[[File:Gnoll.jpg|thumb|right|A Gnoll standing over their human victim]]
[[File:Gnoll.jpg|thumb|right|{{noexcerpt|A Gnoll standing over their human victim}}]]
'''Gnolls''' are non-playable [[humanoid]] creatures in [[Baldur's Gate 3]]. They closely resemble [[hyena]]s and are consumed with a primal bloodlust and hunger. Often gnolls worship the demon lord Yeenoghu.
'''Gnolls''' are non-playable [[humanoid]] creatures in [[Baldur's Gate 3]]. They closely resemble [[hyena]]s and are consumed with a primal bloodlust and hunger. Often gnolls worship the demon lord Yeenoghu.



Revision as of 02:37, 6 July 2024

Gnolls are non-playable humanoid creatures in Baldur's Gate 3. They closely resemble hyenas and are consumed with a primal bloodlust and hunger. Often gnolls worship the demon lord Yeenoghu.

About gnolls

Feral, hyena-like humanoids that slaughter indiscriminately in an attempt to quell the insatiable hunger of their demonic creator, Yeenoghu.

Gnolls are a race of carnivorous humanoids, tall and lean with a craving for the hunt. They have a strong affinity for family and blood ties, though this comradery is not always extended to separate packs. Gnolls also have a fondness for hyenas, seeing them as brethren and keeping them as pets or hunting companions. Gnolls can be born from bloated hyenas that are fat off the spoils of a massacre.

Flinds

Flinds are a stronger and more vicious cousin to the gnoll who have become part fiend. They are often found commanding war bands of gnolls, or otherwise as solitary hunters. A gnoll who vanquishes a flind is said to transform into a flind themselves; however, Baldur's Gate 3 has no such mechanic.

Racial features

Base Racial Speed
9m / 30ft
Size
Medium
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.
Rampage Rampage
When a Gnoll Downs Downs a creature with a melee attack, the gnoll can use a Bonus Action to move up to half its Movement Speed and make a bite attack.

Gnoll characters

Gnoll enemy variants

Notes

  • Prior to Patch 6, Gnolls were categorized as Monstrosities rather than Humanoids. This change makes Baldur's Gate III more similar to 5th Edition D&D (which also categorizes Gnolls as humanoids).

External links