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Cambion: Difference between revisions

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== Cambion characters ==
== Cambion characters ==
* [[Raphael]]
* {{CharLink|Raphael}}
* [[Mizora]]
* {{CharLink|Mizora}}
* [[Zhalk]]
* {{CharLink|Zhalk}}


== Cambion enemy variants ==
== Cambion enemy variants ==
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* {{FRWiki|Cambion|long}}
* {{FRWiki|Cambion|long}}


[[Category: Fiends]]
{{Creatures}}
{{NavCreatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Fiends]]

Revision as of 08:44, 6 July 2024

Cambions are a type of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.

Involvement

Act One

Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the Nautiloid crashes. Their high Hit Points, AC and many Resistances make them very difficult to kill directly. Overall, they are meant to force the party to activate the controls or risk being killed by them.

Act Three

Six Vengeful Cambions can be encountered while escaping the House of Hope. It is also possible to encounter two cambions if a certain party member is inflicted by the condition Castigated By Divinity Castigated By Divinity.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Trident
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Cambion characters

Cambion enemy variants

Summonable cambions

Gallery

External links