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== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* Slick Inatra appears to be the leader of the group of Zhentarim in the [[Guildhall]], until [[Roah|Moonglow]] or [[Friol|Boss Friol]] arrives.
* Slick Inatra appears to be the leader of the group of Zhentarim in the [[Guildhall]], until [[Roah Moonglow|Roah]] or [[Friol|Boss Friol]] arrives.
** She appears to be the one giving orders to the rest of the Zhentarim, and [[Phase]] refers to her as a Sergeant.
** She appears to be the one giving orders to the rest of the Zhentarim, and [[Phase]] refers to her as a Sergeant.
** It's not clear whether or not Slick Inatra was aware of the Zhents' true purpose at the Guildhall before the takeover, as she mentions to Phase she has yet to receive any further orders, but that at the same time [[Carlorina|Carlorine the Wolf]] and [[Karcen|Gravedigger Karcen]] are seemingly meant to be on alert for an unexplained signal.
** It's not clear whether or not Slick Inatra was aware of the Zhents' true purpose at the Guildhall before the takeover, as she mentions to Phase she has yet to receive any further orders, but that at the same time [[Carlorine the Wolf]] and [[Gravedigger Karcen]] are seemingly meant to be on alert for an unexplained signal.
* Slick Inatra uses the same unique hair as [[Minthara]].
* Slick Inatra uses the same unique hair as [[Minthara]].
{{noteend}}
{{noteend}}

Revision as of 17:08, 24 September 2024

Slick Inatra is a high elf ranger and sergeant of the Zhentarim that can be found in the Guildhall, during Act Three. She is the local leader of the Zhent mercenaries, protecting the Guildhall against Stone Lord intrusions.

Portrait Slick Inatra.png
We're all on the same side, friend. Nine-Fingers invited us herself.
Slick Inatra, to the Guild's Professor.

Involvement

Protecting the Guildhall

Inatra can be found in the Guildhall, where she can be first observed talking with The Professor, reassuring the latter of their loyalty in regards to their alliance with the Guild[1]. Afterward, Inatra will patrol the pit, southern and southwesthern half of the Guildhall, occasionally stopping to chat with other Zhentarim members. The Caravan Strongbox can be given to her for a reward if the party decides to deliver it themselves. However, if the party gave the chest to Zarys back in Act One, it can instead be pickpocketed or looted from her corpse. The Iron Flask will still be inside.

During her patrol, she will occasionally engage dialogue with her subordinates, telling them to be careful[2], and how they are still waiting for orders[3]. She frequently stops by to chat with and chastise Phase in particular, for his unflattering hygiene and his tendencies to play betting games[4].

Battle for the Guildhall

When Roah Moonglow, Boss Friol, or Trinoda attempts to take over the Guildhall, Inatra will join the fight alongside her Zhentarim allies against the Guild. Siding against the Zhentarim will end in Inatra's demise, or in her disappearance if she's knocked out.

Provided the party aids the Zhentarim win the battle, and she survives the fight in Guildhall, Inatra will take position at the door leading into the guildmaster's office. She'll go on to remark that she did truly respect Nine-Fingers Keene, but nevertheless had no qualms following orders to attack her[5].

Inatra can be summoned with Gather Your Allies Gather Your Allies variant Black Fist Enforcers Black Fist Enforcers, if the party completed Aid the Underduke and sided with the Zhentarim.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow +1
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Longbow +1
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()   –  Longbow +1
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Dash Bonus Action.webp
Cunning Action: Dash Cunning Action: Dash ()
Cover more distance this turn: double your movement speed.
 Range: Self
Wolf Companion.webp
Wolf Companion Wolf Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Short rest

Loot

Related quests

Notes

  • Slick Inatra appears to be the leader of the group of Zhentarim in the Guildhall, until Roah or Boss Friol arrives.
    • She appears to be the one giving orders to the rest of the Zhentarim, and Phase refers to her as a Sergeant.
    • It's not clear whether or not Slick Inatra was aware of the Zhents' true purpose at the Guildhall before the takeover, as she mentions to Phase she has yet to receive any further orders, but that at the same time Carlorine the Wolf and Gravedigger Karcen are seemingly meant to be on alert for an unexplained signal.
  • Slick Inatra uses the same unique hair as Minthara.

References

  1. "Dialogue with The Professor:
    "We're all on the same side, friend. Nine-Fingers invited us herself." - Slick Inatra
    "The guildmaster hired you, yes - but I think it's best if your Zhentarim keep to themselves. There's not a lot of trust in the Guildhall of late." - The Professor
    "You're all scared shitless of the Stone Lord, you mean. Which is exactly why your boss hired us."
  2. "Dialogue with Phase:
    "Make sure the others keep to themselves. This place is jumpy - better to give the Guildies their space." - Slick Inatra
    "'S not like we're bloody diseased, boss." - Phase
    "Worst, Phase - we're Zhentarim."
  3. "Dialogue with Phase:
    "What are we waiting for, Inatra? If we're meant to fight this Stone Lord, then let's bloody be about it." - Phase
    "See my uniform, Phase? It's nicer than yours, agreed? And not just because I don't sleep in it. That's because I outrank you. So when I say that I haven't even been told our orders yet, I want you to believe me." - Slick Inatra
    "Yes. Sergeant." - Phase
    "I'd also like you to bathe sometime this tenday."
    "Yes, sergeant."
  4. "Dialogue with Phase:
    "The locals going to kick us out, sergeant?" - Phase
    "Just you, Phase. You rob the place of its glamour." - Slick Inatra
    "No loss. Last time I was here they had dice, blood-bouts, the works. Now it's just a lot of sulking pickpockets."
    "Those sulks are paying us, Phase. So chin up, make your coin, and you can lose it somewhere else. Aye?"
  5. "I meant it when I said I respected Keene. I don't have to like my orders, just follow 'em."

External links